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Game keeps crashing

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#1
krlosarioo

krlosarioo

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Game keeps crashing 
Version 1.8
Mods : 

  • + Harmony (Bannerlord.Harmony, v2.2.2.85)
  • + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
  • + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
  • + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
  • + Women in Calradia (WomeninCalradia, v2.3.0.0)
  • + Native (Native, e1.8.0.0)
  • + SandBox Core (SandBoxCore, e1.8.0.0)
  • + Sandbox (Sandbox, e1.8.0.0)
  • + StoryMode (StoryMode, e1.8.0.0)
  • + CustomBattle (CustomBattle, e1.8.0.0)
  • + Birth and Death Options (BirthAndDeath, e1.8.0.0)
  • + Distinguished Service (DistinguishedService, v5.1.5.0)
  • + Diplomacy (Bannerlord.Diplomacy, v1.1.11.4)
  • + Captivity Events (zCaptivityEvents, v1.8.0.1034)
  • + Default Captivity Events (zCEDefaults, v1.8.0.1034)
  • + FixedPregnancyControl (FixedPregnancyControl, v5.4.6.0)
  • + True Relations (TrueRelations, v1.5.2.0)
  • + Hot Butter (hotbutter, v0.0.3.0)
  • + Better Time (BetterTime, v1.2.6.0)
  • + Fourberie (Fourberie, v7.1.0.0)
  • + CA_EagleRising (CA_EagleRising, v3.1.1.0)





Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
  2. at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
  4. at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
  5. at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  6. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  7. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
  8. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
  9. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  10. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  11. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  12. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  13. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  15. at TaleWorlds.CampaignSystem.Campaign.Tick()
  16. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  18. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  19. at TaleWorlds.Core.Game.OnTick(Single dt)
  20. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  21. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

Edited by krlosarioo, 07 September 2022 - 03:06 am.


#2
Razagem2021

Razagem2021

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br

 

 

Game keeps crashing 
Version 1.8
Mods : 

  • + Harmony (Bannerlord.Harmony, v2.2.2.85)
  • + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
  • + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
  • + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
  • + Women in Calradia (WomeninCalradia, v2.3.0.0)
  • + Native (Native, e1.8.0.0)
  • + SandBox Core (SandBoxCore, e1.8.0.0)
  • + Sandbox (Sandbox, e1.8.0.0)
  • + StoryMode (StoryMode, e1.8.0.0)
  • + CustomBattle (CustomBattle, e1.8.0.0)
  • + Birth and Death Options (BirthAndDeath, e1.8.0.0)
  • + Distinguished Service (DistinguishedService, v5.1.5.0)
  • + Diplomacy (Bannerlord.Diplomacy, v1.1.11.4)
  • + Captivity Events (zCaptivityEvents, v1.8.0.1034)
  • + Default Captivity Events (zCEDefaults, v1.8.0.1034)
  • + FixedPregnancyControl (FixedPregnancyControl, v5.4.6.0)
  • + True Relations (TrueRelations, v1.5.2.0)
  • + Hot Butter (hotbutter, v0.0.3.0)
  • + Better Time (BetterTime, v1.2.6.0)
  • + Fourberie (Fourberie, v7.1.0.0)
  • + CA_EagleRising (CA_EagleRising, v3.1.1.0)




Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
  2. at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
  4. at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
  5. at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  6. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  7. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
  8. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
  9. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  10. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  11. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  12. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  13. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  15. at TaleWorlds.CampaignSystem.Campaign.Tick()
  16. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  18. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  19. at TaleWorlds.Core.Game.OnTick(Single dt)
  20. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  21. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

 

bro same here but i think some of the versions of mods u downloaded was not the same version that may cause crashes, but still it is not guaranteed as i myself did that , game still crash at some point when u are enjoying the game



#3
Snyper1010

Snyper1010

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  • 44 posts

If this is your load order then that could be the issue, for instance Distinguished Service should sit above the core game. Not sure about Women of Calradia as I don't use it but you should check if the author has specified load order requirements.



#4
Snyper1010

Snyper1010

    Journeyman

  • Premium Member
  • 44 posts

My load order currently is;

 

Harmony

Distinguished Service

BettterExceptionWindow

ButterLib

UIExtender

Mod Config Menu

Native

Sandbox Core

CustomBattle

Sandbox

StoryMode

 

Below this I have my other mods following any author stated requirements.





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