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krlosarioo

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  1. Game keeps crashing Version 1.8 Mods : + Harmony (Bannerlord.Harmony, v2.2.2.85)+ ButterLib (Bannerlord.ButterLib, v2.1.13.0)+ UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)+ Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)+ Women in Calradia (WomeninCalradia, v2.3.0.0)+ Native (Native, e1.8.0.0)+ SandBox Core (SandBoxCore, e1.8.0.0)+ Sandbox (Sandbox, e1.8.0.0)+ StoryMode (StoryMode, e1.8.0.0)+ CustomBattle (CustomBattle, e1.8.0.0)+ Birth and Death Options (BirthAndDeath, e1.8.0.0)+ Distinguished Service (DistinguishedService, v5.1.5.0)+ Diplomacy (Bannerlord.Diplomacy, v1.1.11.4)+ Captivity Events (zCaptivityEvents, v1.8.0.1034)+ Default Captivity Events (zCEDefaults, v1.8.0.1034)+ FixedPregnancyControl (FixedPregnancyControl, v5.4.6.0)+ True Relations (TrueRelations, v1.5.2.0)+ Hot Butter (hotbutter, v0.0.3.0)+ Better Time (BetterTime, v1.2.6.0)+ Fourberie (Fourberie, v7.1.0.0)+ CA_EagleRising (CA_EagleRising, v3.1.1.0) Exception information Type: System.NullReferenceException Message: Object reference not set to an instance of an object. Source: TaleWorlds.CampaignSystem CallStack: at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero) at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero) at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor) at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3) at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor) at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan) at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan) at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan) at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed) at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick() at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents() at TaleWorlds.CampaignSystem.Campaign.Tick() at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt) at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
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