Jump to content

Need help with Fallout 3 Modding


overseeer106

Recommended Posts

Hello I am new to Fallout 3 modding. I already added a few mods and they were working fine but when I add either WMK or EVE the game crashes. I got the patches from FOIP and followed Gopher's instructions on his videos. I decided to try letting NMM sort the Load Order and see if that helped which it does not. Can anyone Help me?

 

Here's my Load Order

 

Fallout3.esm

Mothership Crew.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

FO3 Wanderers Edtion - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

EVE.esm

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edtion - DLC The Pitt.esp

FO3 Wanderers Edtion - DLC Point Lookout.esp

FO3 Wanderers Edtion - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Master Menu Module.esp

DC Moods.esp

PointLookout Moods.esp

The Pitt Moods.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - REBOOT.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - Weather Sounds in Interiors.esp

WeaponModKits.esp

WeaponModKits - PointLookout.esp

WeaponModKits - ThePitt.esp

WeaponModKits - Zeta.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - FWE Master Release.esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE Master Release.esp

EVE - FWE with WeaponModKits.esp

EVE - FWE Master Release (pulse fix).esp

 

These are all the ones checked

 

 

EDIT: Alright WMK is working so it must be EVE

Edited by overseeer106
Link to comment
Share on other sites

Move MothershipCrew.esm to load after Zeta.esm. Load the patches for WMK, EVE and FWE in the same order as the Fallout 3 DLCs. You do not have "Follower Enhanced" so you to not need a compatibility patch. The the version numbers for the FOIP patches. Some of them have not been updated. See also, Blackened: http://www.nexusmods.com/fallout3/mods/18173

Link to comment
Share on other sites

Move MothershipCrew.esm to load after Zeta.esm. Load the patches for WMK, EVE and FWE in the same order as the Fallout 3 DLCs. You do not have "Follower Enhanced" so you to not need a compatibility patch. The the version numbers for the FOIP patches. Some of them have not been updated. See also, Blackened: http://www.nexusmods.com/fallout3/mods/18173

That seemed to work though I have not come across any Energy Weapons yet thanks!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...