rattledead Posted April 26, 2014 Share Posted April 26, 2014 HelloI'm fairly new to modding. And this is the first time modding Skyrim.So I've created a simple kitchen knife mesh and texture to experiment. The mesh works fine in game, but I can't get the textures to work. I know it is referenced corrently in the BSShaderTextureSet, because when I type in new paths to my own textures, it changes something in the color of the mesh.I think it's something with Uv's.The first thing I tried to do to see what the problem was, was open a vanilla NIF (steeldagger.nif), change the paths of the textures to my own directory (same vanilla textures, but in my own location), it worked. Then I exported the NiTriShapeData of the dagger as an .obj, opened in Maya, exported it again as .objand then imported in back in NifSkope. And the textures didn't work.Here is my NIF file with my kitchen knife.http://www.speedyshare.com/KftgW/kitchendagger.nif Link to comment Share on other sites More sharing options...
rattledead Posted April 26, 2014 Author Share Posted April 26, 2014 Nevermind, I fixed it.OBJ import in the latest version of Nifskope is broken. I didn't import the UV's along with the mesh just like I expected.I used 1.1.0 instead. Link to comment Share on other sites More sharing options...
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