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Pirate Mods

pirate mod pirate mod alestorm sailing cutlass

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#1
mrkickasss

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Hello I just cleaned my Skyrim, and was going to start fresh, but then I discovered the band Alestorm.

 

 

Now my soul goal in Skyrim is to be a  badass pirate so I need all the pirate mods you guys can think of.

 

Thanks



#2
Murkrow900

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Hi, well these are pretty piraty!

 

 

 

http://www.nexusmods.../?id=8533&pUp=1

http://www.nexusmods...im/mods/20911/? Although this one is included in IMA

http://www.nexusmods...&preview=&pUp=1



#3
mrkickasss

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Hi, well these are pretty piraty!

 

 

 

http://www.nexusmods.../?id=8533&pUp=1

http://www.nexusmods...im/mods/20911/? Although this one is included in IMA

http://www.nexusmods...&preview=&pUp=1

 

Thank you matey

 




#4
Murkrow900

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Yarr no problem! Safe sailing! 



#5
SpreadTheBirb

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Im currently working on a pirate mod with a full quest line. Hope to make it at least as long as the main questline, if not longer. So far it has a curse similar to pirates of the carribean that turns you into the undead and I'm currently working on adding a sailable ship. Its far from done, but its something to look forward to. :smile:

I'll post some screenshots.

EDIT: Here, take a look, let me know what you think. :smile:

Spoiler


In the final version, the transformation will occur at night (forced) when you're cursed. It's just daylight now for testing purposes. :P


Edited by SpreadTheBlood, 30 April 2014 - 05:13 AM.


#6
FXM420

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Your mod looks awesome but will vampire players still be affected by the curse? I personally think they should be immune since they're already undead, if there is a way you can do that.

#7
SpreadTheBirb

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Your mod looks awesome but will vampire players still be affected by the curse? I personally think they should be immune since they're already undead, if there is a way you can do that.

That's something that didn't even cross my mind. Thanks for bringing that up! I do agree the vampires, already being considered "undead", should be immune to the curse. The quest line has some parts totally relying on the curse, so I might have to change it up a bit so that it can go both ways, though I have no idea how to go about the part where you get cursed now. The curse is supposed to act as a penalty, but if you're already undead there wouldn't be much of a "Oh geez I'm cursed" moment now would there? :confused:


Edited by SpreadTheBlood, 02 May 2014 - 06:35 AM.






Also tagged with one or more of these keywords: pirate, mod, pirate mod, alestorm, sailing, cutlass

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