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MO: Installing Mods That Feature Configuration Menus


lehyunsu

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Note: Issues listed here don't concern the mod 'Ruins Clutter Improved' exclusively, but various other mods that may present these issues during installation.

 

2nd Note: Title may be a bit misleading, as I am referring to the 'setup menu' that is presented during an installation of a mod, not the Mod Configuration Menu (MCM) within the game.

 

I am attempting to install Ruins Clutter Improved through Mod Organizer and have two issues that I ran into. Both of the issues concern the message that pops up when installing mods through Mod Organizer manually, which is "No game data on top level setup". First issue I have when attempting to install Ruins Clutter Improved is that it doesn't have a dedicated 'Data' folder that I could set as the data directory, as shown below, and would like to know what I must do in order to properly set the directory for this particular mod.

 

http://i1378.photobucket.com/albums/ah82/lehyunsu/Ruins%20Clutter%20Improved%20Manual%20Install%20MO_zps697v9ibi.png

 

Second, what would I do if I wanted to install a mod through Mod Organizer using the mod setup feature (example below) which is included in select mods while also addressing the data directory issue which, as far as I know, can only be configured manually? Btw, I already know how to setup a few mods manually using the folder structure, but I'd also like to be able to configure some of my mods through the setup menu.

 

http://i1378.photobucket.com/albums/ah82/lehyunsu/Ruins%20Clutter%20Improved%20Setup%20Menu_zpskdjcxkon.png

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Ruins Clutter Improved is a BAIN ready mod as well as a FOMOD mod. This means that it is setup for easy installation with Wrye Bash (BAIN) and Nexus Mod Manager (FOMOD). Mod Organizer can handle both. See the wiki here: http://wiki.step-project.com/Guide:Mod_Organizer#BAIN_Install

Thanks for the info. As far as setting the data directory, I'm assuming that MO handles FOMOD installations like it would a quick installation meaning it would automatically set the directory to appear correctly under the filetree? I'm fairly new to MO, so correct me if I'm wrong.

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Installing a FOMOD mod in MO is like installing one in NMM. You pick what you want based on what you do have or will have installed and when it is all done the installer copies the files from the mod archive into the correct location. Instead of going into the game's data directory as it does with NMM, it will go into the mod folder for MO to manage. So, yes, it automatically sets the correct directories.

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