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[LE] How to make a Custom Standalone Follower for Skyrim


Gabby2805

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Oh that is bizarre! No, it doesn't make a difference that its Windows 8 because so is mine :)

 

Its very odd because all the vanilla skyrim meshes and textures should be in there too, not just for mods.

 

I'm very impressed by your work - I'd love to become a Games Programmer when I'm older.

 

I can only suggest some ideas I have for you, unfortunately I cannot guarantee you a solution! Have you tried researching for this problem?

Just to check, you are going to this file path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data ?

If you right click Skyrim in your Steam Library and go to properties, you could try the options 'browse local files' and 'verify game cache' on the local files tab.

Perhaps to narrow the search down, you could try looking for the 'actors' or 'characters' folder.

Do you have loads of .bsa files? I really don't know why your vanilla meshes and textures would be in bsas but some mods use bsas instead of loose files, if so then you simply need a bsa extractor.

How do you install your mods? I use Nexus Mod Manager and it always puts them in the right place.

Although doing a search may take some time, perhaps you could leave it searching overnight?

What mods are you planning to use to create your follower? Perhaps you could redownload the character mods you want to use manually and put the meshes and textures of them in a separate folder for your follower.

 

Best of luck!

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  • 1 year later...

THANK YOU !!!!

I've used this resource sometime last year to make followers this guide is invaluable. Thank you 1000x over!

I wanted to also add to this that using outfitstudio you can import .nif or .object files to attach to the body and export the entire item as a complete body.

 

So your custom follower can have a body with wings or an armor with wings attached to it :) or you can combine body mods together creating a body with two arms or four arms anything you wish : )

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  • 2 years later...

 

One thing to note that I discovered: don't put your custom follower in the custom race "Face Preset" list. It will tick the "Is CharGen Preset" box, which will fudge up the "facegendata" pathing and disable the ability to export "facegendata" all together. It wasn't fun wondering why my custom hair and face geometry wasn't being used and why the follower folders weren't being created. :sad:

 

Could you be more specific, and include some screenshots? My ECE is doing this! And I have no clue how to stop it!!

 

:sad:

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  • 8 months later...

Just watched the video. Amazing tutorial!

 

Too late a response now, but maybe this will help someone else. The missing game files are in the BSA files, in the Data folder, unless I misunderstood the question.

Edited by anathemastudio
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