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VValentour

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About VValentour

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    http://SomewhereonFB
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    United States
  • Currently Playing
    Life :D (*~Skyrim (PC) ~* and a lot of PS4 games.)
  • Favourite Game
    The Last of Us

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  1. This is what the message reads after acknowledging the global notification : I timed the unlock of the webpage and it was actually over 10 minutes for me. This should be stated on the page not on discord. I thought the site was down or broken. " Error No global notifications have been found. If you've recently received and read a gloabal notification, please allow a moment before the website unlocks.
  2. You can import the head files that you exported through ECE... Racemenu is superior to the ECE platform just use Racemenu.
  3. For some reason my spaces are turning into weird charters idk why...
  4. There are many topics about how to fix the no sound issue in Skyrim and Skyrim SE on Windows 10 however these don't really seem to actually answer the question just give hope :D If you're having this problem then this is what's effected: âNo player voice No weapon sound effect âNo music âNo Shout voices etc.... âThere was one ingenious guy who actually solved the problem by creating a syslink or a system link to files that are on an external hard drive that he connected through usb-c... I tried this advice or just plan ran the game from my external hard drive and it worked. The music was back in game and so were player voices and weapon sound effects. However this proved to be very slow and with like nearly 200 mods on my system that included bruma + vigilant+ npc enhancements + my own mods I created it was becoming a bit aggravating having ... this... constant... stutter .... âThe two suggestions while they work are very time consuming so what I did was create a virtual drive and move both steam and skyim's (Which are in the same folder) to this virtual drive and I'm happy to say everything works. Fix: 1. Open Computer management and click storage 2.click on disk management â3. go to actions ---> Click on create new VHD (virtual hard drive) â4.When this menu appears choose a location for your VHD and then approx size (I said 65GB) click VHDX (supports lots of space) then Dynamic Scaling (grows in size as needed) â5.Look on back at the screen click which ever new disk has been created disk 0 is your primary drive disk 1 is new. Right click over the name "Disk 1" click initialize disk choose MBR for master boot record (this is what skyrim is looking for. 6. Move your Skyrim and Steam install to that newly created drive. â***Your saves will still be located in your documents and will be read by Skyrim as well any other skyrim stuff there. 7.Play :)
  5. ~ Nexus Mods ~ Giving power to the players since 2006!
  6. He used a player model which is a no-no here on the nexus because it involves a ripped asset from Final Fantasy XIII... Trust me if I could I would have used all of FFX-FFV in my Final Fantasy Skyrim mod.
  7. I found all of my mods placed on a Japanese Site: http://skyrim.2game.info/detail.php?id=88469 And my Bound Angels mod here: 18+ site https://amlmods.com/files/file/2337-bound-angels-meridian-guardians-rus/ I don't mind that this was done but I wish people would tell me lol so I can push the updates to them, the people who did translate the mods for these sites actually were nice enough to link back the original file on the nexus. I thought linking back to the nexus and giving me credit more than sufficed. I decided to change the perms for the file to allow people to upload their translations on the file on the nexus and else where.
  8. Battle Bard @ this location : https://www.loverslab.com/files/file/3133-battle-bard/ Is already up and running however this is an 18+ site. He wanted someone to help him with adding animations to the lute that would play when the weapon was equipped but no one really found the project of interest.
  9. So I made changes to Aether Suite and wanted to add in some new clothing and stuff so I used merged plugins... my game runs fine everything loads up with the original Aether Suite plugin disabled. However users have reported that the plugin doesn't work for them out of the 200+ individuals who have downloaded it: Link to the Mod: https://www.nexusmods.com/skyrim/mods/86955?tab=description I've given explicit instructions for users to download Aether Suite then deactivate the .esp grab the other files from the mod page then install ASKnox.... The translocator mods both the one on halo's site and on the nexus don't work for it because they change the orginal AetherSuite esp. Yet there are still issues for people.... and I'm not sure why Many people have been able to run the mod fine after removing the the translator mod they've installed. "thorgersson member 14 June 2018, 9:48AM Hi installed everything but cant see any npcs on aether suite. Where are they located? or do i need to start a new game? Thanks you FF is amazing by the way Ok finally figured out I had installed "Translocator for Aether Suite" that was the conflict so no npcs were showing now everything is working 100% amazing job thanks." People can get the clothing from my mod but there seems to be something missing like the meshes and textures that are referenced are not loading for people..... Once again it runs fine on my end. So much so that the original Aethersuite plugin is corrupted but the ASKnox Plugin works fine. Do they need to run the "batch" file that is located in the "merge" folder Why is it that others can get the mod to work fine but then other's can't at all Wtf is going on??? The only fix I can think of is .using the archieve to pack the files I have It's really fustrating I also don't know which edition Halo has now or if Halo has updated the files on his blog This is the version that seems to be the latest one : http://mod.dysintropi.me/aether-suite-3-7-0-operation-eldhrimnir/ I don't know what other version people have that doesn't allow things to work but it's really driving me up a wall D:
  10. The item uses an Enchantment that is placed on the item which is added from the Magic Effects section. Sometimes the creation kit when it's loaded a large file or in my case if it's been opened for too long will just display blank boxes. It's extremely frustrating so what I can recommend is that you close the creation kit and then reopen it. Empty Spell effects cause CTDs if you wear the ring in game and the enchantment works then it's a creation kit issue.
  11. I found out how to fix this by going into the Form list under Miscellaneous you need to type in the search box "headpart" add your race into the headpart formlist that match: So if it's a human add it to the form list for "human and vampire" then the "human headpart" form list. You should be able to save load up your game and see the difference :)
  12. I ran into this issue myself recently and I solved it by using nifmerge https://www.nexusmods.com/skyrim/mods/40494/ It uses the exported Character Gen files (if you use Racemenu) to be imported to and overwrite a specified file in the mesh/actors/facegen/(Your follower .esp Name) file. It's very useful!
  13. There are several modders whom have closed their accounts and removed their mods Furb who makes nice male armors took off his mods with the statement: " I don't belong here please don't message me about this" The only thing I can think of that would lead him to do that is that he's gotten some hate mail that really got to him. There was some user on the nexus I saw on a mod page with the signature "hail Hitler" as some weird joke, other people who dislike that my mods pander to gay men, others who dislike they feature women. On my pages there are people who ask me to do things all the time, people throw shade at them and I tell them off. The mods that I make are really fragile secret very private precious things. The fact that I share them with others is really weird to me... It's akin to telling someone a secret and hoping that they will cherish the beauty and trust inherit that simple act of sharing something so personal with them. I don't think of an intended audience when I share mods, but I do hope that when I get the courage to put something out there people who identify with whatever they see in the mod or even with me as it's creator will enjoy what they download. People don't always remember that creative people are sensitive people even if some of them seem to think in binary code.
  14. There are several modders whom have closed their accounts and removed their mods Furb who makes nice male armors took off his mods with the statement: " I don't belong here please don't message me about this" The only thing I can think of that would lead him to do that is that he's gotten some hate mail that really got to him. There was some user on the nexus I saw on a mod page with the signature "hail Hitler" as some weird joke, other people who dislike that my mods pander to gay men, others who dislike they feature women. On my pages there are people who ask me to do things all the time, people throw shade at them and I tell them off. The mods that I make are really fragile secret very private precious things. The fact that I share them with others is really weird to me... It's akin to telling someone a secret and hoping that they will cherish the beauty and trust inherit that simple act of sharing something so personal with them.
  15. I tried to make them as best as I can, I didn't understand why Ifrit was this beast thing and shiva was a beautiful woman... In Final fantasy XV he at least looked more human which I enjoyed seeing it was a shame that you couldn't summon him though... It was. shame that everything really was automated in the game too but I think it was made with the idea that someone would be watching the person play lol. Ramuh is easy to make just use a grey beard and put him in green robes XD as for his beard .... lol that would need some help XD Phoenix I would have tied into a resurrection spell that also did holy damage to undead I thought about making him that would be awesome! As far as Odin being able to combine a horse and the male torso has lredy been done a Daedra being summoned riding a horse would take a lot of scripting and making that play well with creation kit would be very annoying and time consuming. Ixion is really like a Zebra Unicorn. Really you would just need the horse model and attach a horn to him from any particular staff mod and you should be able to give him a lesser power of "lightning cloak" Someone attempted to make Carbuncle but over a fox I thought it would be easier to do it with a rabbit and make it a bit bigger. As it stands now unless you have a dynamic node attaching tool the animals aren't able to use magic like the humans can they don't have the spell casting nodes and changing their combat style sadly doesn't work :/
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