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realistic needs + potion mods


Syrelix

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Hi, i am new on this forum and i apologize if this question was asked before in another thread, cause i couldn't find anything yet.



I want to make my game as immersive and "realistic" as possible, so i downloaded around 50 mods that work together just fine, except for realistic needs and diseases version 2.0 and the immersive potions mod. I like them both a lot, but when i turn on the potion mod, it overwrites the inebriation and decrease thirst effect of some alcoholic beverages and replaces the increase speed and drain stamina effect from skooma with the boring vanilla (restore stamina) effect. I tried other potion mods as well, but they all seem to have the same issue. Has anyone got a clue how to fix this or are they compatible at all? I would like to have potion effects over time without affecting food category items.


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Looking at the immersive potions mod, there's a post from the author a few pages in that might help:

 

"If you load RN after IP all changes to alcohol is overwritten and fixed. The only difference is that you will no longer be able to stack positive effects from RN food"

 

Try dragging RND after IP in your load order and see if that helps. RND is great but down the line if you get to the point where you're adding more mods that might affect it, you can also try INeed which typically has a great compatibility with other mods.

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