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Nexus mod manager, files already downloaded


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Hello. I don't have internet access often. So, does NMM require you to sign in in order to use it? That internet is slow as a snail. I have very limited time to do anything.

 

 

I have a large library of mods already downloaded. Can it handle OMODS? For that matter, I'm used to oblivion mod manager. So, I can install mods already downloaded.

 

It's been a long time since i'v played it. I'm going over my library and seeing what I want to keep. I'v posted another help post on basics.

 

Thanks.

 

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NMM is created by the same people who originally created Obmm, it's just the upgraded version that has been integrated into the site and various other games. So, yes it will handle Omods or Fomods or whatever other thing else it says it can handle.

 

Yes, you do need to let NMM sign in to use it to download but not in order to use it to install mods.

 

Good luck and welcome back to the games.

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Actually... it can't handle them properly!

There are many reports in the Oblivion's mods pages where users claim NMM gives errors while trying to execute OMOD scripts.

I don't know if it's a problem with a specific command used in those OMOD scripts or if NMM doesn't support at all OMOD scripts, but this prevent NMM from installing those mods. It's the main reason near all Oblivion mods author suggest to switch to another mod manager like Mod Organizer or Wrye Bash.

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OK, I'll post if I have problems with a script I'll post here. Posted message basic help on setup. Need help there too.

 

Like textures need archive invalidation. Use the mod, "archive invalidation invalidated".

 

If someone can answer, long series of question for startup. (see other message) in PM tell me. Else, please answer other post.

 

Thanks for the assist.

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You need both. BOSS is a tool to correctly sort your mods, and it's always required, no matter the mod manager.

Wrye Bash is needed for the Bashed patch, and for all OBSE plugins (dll) you want to install, as NMM is not able to install them (they won't work in game).

 

I highly discourage NMM, as it doesn't allow you to manage the installation order (which is different than load order) and because of the above OMOD scripts issues.

Edited by forli
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>Good luck and welcome back to the games.

 

Thanks, it's been a while, many years. I did create this fun mod, but only 8 nods for it..

 

I made these great swords. When your magicka is full. It drains all magick. Refills your weapons and repairs armor/weapons(not borrowed from any other mod that knew about, all my idea). It keeps doing this over and over until all your weapons and armor are charged and refilled. It has cvars so you can you make it fair or cheat. Not to mention critical hits. The quest is way too simple. I need to go back one day do more on it.

 

 

Ok, hmmmmm. I stick with NMM for now. This what i'll start with

 

oblivion dvd 1 &1

knights of the nine (just additional mods)

obse

obge

textures shiv and oblivion

 

wrye bash, boss

 

 

What about the 4gb patch? I have a lot more than 4gb. Is that included in obse or obge?

Edited by Lord Valarian
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