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Oblivion.exe appcrash and BEX error.


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#1
SeraVerte

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Enough is enough, I've persisted through playing Oblivion for the past few months or so with a CTD every hour or so, but I think it's time I draw the line and find a solution. The Oblivion.exe appcrashes usually occur when I wait/sleep or move into a new cell. Bex errors i didn't get until recently (after installing the klite codec pack and now even construction set is acting wierd). I have already gone to computer, performance, execution prevention and put Oblivion on the list...made no difference.

Mod List:
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dxdiag:
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App crash report
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Bex error report:
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I offer my eternal gratitude to whomever solves this problem.

#2
HeyYou

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Do you run OSR (obse plugin) by any chance?

#3
Balakirev

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HeyYou's got a point. If the crashes follow waiting in a cell, it sounds like the game's running a delayed caching of files that's unsuccessful.

#4
SeraVerte

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the only things in OBSE are:
fastexit2.dll
OBGEv2.dll
Obse_Elys_uncapper.dll
Obse_Elys_uncapper (config)
open_cities.dll
sr_Oblivion_stutter_remover.dll
sr_Oblivion_stutter_remover (text doc)
sr_Oblivion_stutter_remover (config)
weOCPS.dll

And in Component DLLs:
BorlndMM.dll
debugMM.dll


And the app crash errors usually don't (usually but not always) occur until at least 30 minutes or so of playing. The odds of crashing seem to increase thereafter.

#5
AlfredTetzlaff

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Just to make sure, do you have autosaves disabled?

#6
SeraVerte

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No, autosave is enabled...should I disable b/c I have streamline?

#7
AlfredTetzlaff

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Yes Sir :) Auto save is the culprit for most crashes on wait/sleep, travel and changing from interior to exterior (or vice versa) cells.
As do quick saves they can also cause save game corruption.
Yep, stream saves and a save to a new slot now and then is the way to go :)

#8
SeraVerte

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Alright, thanks I'll try getting rid of autosave and see if the problems continue.

#9
Balakirev

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What version of OSR are you using? Is it the latest solid one, or a beta? You might also want to check your Heap setting.

#10
SeraVerte

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My Stutter Remover is version 4.1.
And should I have master/bReplaceHeap on or off?

Edited by SeraVerte, 14 October 2011 - 10:09 PM.





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