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Oblivion.exe appcrash and BEX error.


SeraVerte

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Enough is enough, I've persisted through playing Oblivion for the past few months or so with a CTD every hour or so, but I think it's time I draw the line and find a solution. The Oblivion.exe appcrashes usually occur when I wait/sleep or move into a new cell. Bex errors i didn't get until recently (after installing the klite codec pack and now even construction set is acting wierd). I have already gone to computer, performance, execution prevention and put Oblivion on the list...made no difference.

 

Mod List:

 

Active Mod Files:
00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
03  Open Cities Resources.esm  [Version 4.1]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
05  Mart's Monster Mod.esm  [Version 3.7b3p3]
06  FCOM_Convergence.esm  [Version 0.9.9MB3]
07  TantrivayliaChimer.esm
08  CM Partners.esm
09  HorseCombatMaster.esm
0A  Unofficial Oblivion Patch.esp  [Version 3.3.7]
0B  DLCShiveringIsles.esp
0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0D  Francesco's Optional Chance of Stronger Bosses.esp
0E  Francesco's Optional Chance of Stronger Enemies.esp
0F  Francesco's Optional Chance of More Enemies.esp
10  Francesco's Optional Leveled Guards.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
11  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
++  LoadingScreens.esp
12  Natural_Weather_HDR_by_Max_Tael.esp
13  Natural_Habitat_by_Max_Tael.esp
14  Natural_Water_by_Max_Tael.esp
15  ElzMoreVoice.esp
16  WindowLightingSystem.esp
17  RAEVWD New Sheoth.esp  [Version 1.7]
18  Streamline 3.1.esp
19  DLCHorseArmor.esp
1A  DLCOrrery.esp
1B  DLCVileLair.esp
1C  DLCMehrunesRazor.esp
1D  DLCSpellTomes.esp
1E  EVE_StockEquipmentReplacer.esp
1F  Colourwheels Sexy Stock Armor & Clothing Replacer.esp
20  DLCThievesDen.esp
21  Bob's Armory Oblivion.esp
22  FCOM_BobsArmory.esp  [Version 0.9.9]
23  Oblivion WarCry EV.esp  [Version 1.09]
24  FCOM_WarCry.esp  [Version 0.9.9MB3]
25  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
26  FCOM_Convergence.esp  [Version 0.9.9Mb3]
27  FCOM_RealSwords.esp  [Version 0.9.9]
++  FCOM_SpawnRatesReduced.esp  [Version 0.9.9Mb3]
++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]
++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]
++  FCOM_NoSpiders.esp  [Version 0.9.9]
++  Mart's Monster Mod - No Slimes.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - No Beholdens.esp  [Version 3.7b3p3]
28  Hentai Mania.esp
29  ImpeREAL City Unique Districts - Talos Plaza.esp
2A  ImpeREAL City Unique Districts - Elven Gardens.esp
2B  ImpeREAL City Unique Districts - Green Emperor Way.esp
2C  ImpeREAL City Unique Districts - Prison.esp
2D  ImpeREAL City Unique Districts - Arena.esp
2E  ImpeREAL City Unique Districts - Waterfront.esp
2F  ImpeREAL City Unique Districts - Temple.esp
30  ImpeREAL City Unique Districts - The Arcane University.esp
31  ImpeREAL City Unique Districts - Market.esp
32  ImpeREAL City Unique Districts - Arboretum.esp
33  GlenvarCastle.esp
34  Tantrivaylia.esp
35  Apachii_Goddess_Store.esp
36  Zira's Clydesdale Horses.esp  [Version 1.1]
37  DLCBattlehornCastle.esp
38  Knights.esp
39  Lost Paladins of the Divines.esp
3A  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]
++  FCOM_Knights.esp  [Version 0.9.9Mb3]
++  FCOM_SlofsHorses.esp
3B  ElsweyrAnequina.esp
3C  xuldarkforest.esp  [Version 1.0.5]
3D  xulStendarrValley.esp  [Version 1.2.2]
3E  xulTheHeath.esp
3F  XulEntiusGorge.esp
40  xulFallenleafEverglade.esp  [Version 1.3.1]
41  xulColovianHighlands_EV.esp  [Version 1.2.1]
42  xulChorrolHinterland.esp  [Version 1.2.2]
43  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
44  xulBravilBarrowfields.esp  [Version 1.3.3]
45  xulLushWoodlands.esp  [Version 1.3.1]
46  xulAncientYews.esp  [Version 1.4.3]
47  xulAncientRedwoods.esp  [Version 1.6]
48  xulCloudtopMountains.esp  [Version 1.0.3]
49  xulArriusCreek.esp  [Version 1.1.3]
4A  xulPatch_AY_AC.esp  [Version 1.1]
4B  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]
4C  xulRollingHills_EV.esp  [Version 1.3.3]
4D  xulPantherRiver.esp
4E  xulRiverEthe.esp  [Version 1.0.2]
4F  xulBrenaRiverRavine.esp  [Version 1.1]
50  xulImperialIsle.esp  [Version 1.6.7]
51  xulBlackwoodForest.esp  [Version 1.1.0]
52  xulAspenWood.esp  [Version 1.0.2]
53  xulSkingradOutskirts.esp  [Version 1.0.1]
54  xulCliffsOfAnvil.esp  [Version 1.12]
55  xulSilverfishRiverValley.esp  [Version 1.0.1]
56  ImpeREAL Empire - Unique Forts.esp
57  Open Cities New Sheoth.esp  [Version 2.0]
58  Open Cities Classic.esp  [Version 4.1]
59  Natural_Vegetation_by_Max_Tael.esp
5A  EVE_ShiveringIslesEasterEggs.esp
5B  Alternative Start by Robert Evrae.esp
5C  RealisticForceMedium.esp
5D  MidasSpells.esp
5E  Deadly Reflex 5 - Timed block and 1.5x damage.esp
5F  DeadlyReflex 5 - Combat Moves.esp
60  Oblivion XP.esp  [Version 4.1.5]
61  DMC Stylish - Specialanims.esp
62  Specialanims.esp
63  zzEstrus.esp
64  CM Partners.esp
65  Moonshadow Elves - Sc.esp
66  CuteElf11.esp  [Version 1.3.5]
67  1em_Vilja.esp  [Version 3.0]
68  DAValeriaCuteElf.esp
++  EVE_KhajiitFix.esp
69  Bashed Patch, 0.esp
6A  Armory of MoM2.esp
6B  xeo.esp
6C  Hentai Mania Fix.esp

 

 

dxdiag:

 

System Information

------------------

Time of this report: 10/12/2011, 23:43:40

Machine name: Home-HP

Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)

Language: English (Regional Setting: English)

System Manufacturer: Hewlett-Packard

System Model: HP Pavilion dv6 Notebook PC

BIOS: InsydeH2O Version 03.60.48F.1A

Processor: Intel® Core i7-2630QM CPU @ 2.00GHz (8 CPUs), ~2.0GHz

Memory: 8192MB RAM

Available OS Memory: 8140MB RAM

Page File: 3338MB used, 12939MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 120 DPI (125 percent)

DWM DPI Scaling: UnKnown

DxDiag Version: 6.01.7601.17514 32bit Unicode

 

------------

DxDiag Notes

------------

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Sound Tab 2: No problems found.

Input Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (retail)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

 

---------------

Display Devices

---------------

Card name: Mobile Intel® HD Graphics

Manufacturer: ATI Technologies Inc.

Chip type: Intel® HD Graphics Family

DAC type: Internal

Device Key: Enum\PCI\VEN_8086&DEV_0116&SUBSYS_3388103C&REV_09

Display Memory: 1808 MB

Dedicated Memory: 2090 MB

Shared Memory: 3813 MB

Current Mode: 1920 x 1080 (32 bit) (60Hz)

Monitor Name: Generic PnP Monitor

Monitor Model: unknown

Monitor Id: AUO13ED

Native Mode: 1920 x 1080(p) (60.042Hz)

Output Type: Internal

Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32

Driver File Version: 8.15.0010.2291 (English)

Driver Version: 8.830.6.1000

DDI Version: 11

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 1/27/2011 09:57:14, 7470080 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B78E66-4256-11CF-A277-8213B7C2C535}

Vendor ID: 0x8086

Device ID: 0x0116

SubSys ID: 0x3388103C

Revision ID: 0x0009

Driver Strong Name: oem8.inf:ATI.Mfg.NTamd64.6.1:iSNBM1ML_PROXY:8.830.6.1000:pci\ven_8086&dev_0116&subsys_3388103c

Rank Of Driver: 00E60001

Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C

Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

D3D9 Overlay: Supported

DXVA-HD: Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

 

-------------

Sound Devices

-------------

Description: Speakers and Headphones (IDT High Definition Audio CODEC)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_111D&DEV_7605&SUBSYS_103C3388&REV_1001

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: stwrt64.sys

Driver Version: 6.10.6329.0000 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 3/11/2011 03:23:16, 521728 bytes

Other Files:

Driver Provider: IDT

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

Description: Communications Headphones (IDT High Definition Audio CODEC)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_111D&DEV_7605&SUBSYS_103C3388&REV_1001

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: stwrt64.sys

Driver Version: 6.10.6329.0000 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 3/11/2011 03:23:16, 521728 bytes

Other Files:

Driver Provider: IDT

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

 

App crash report

 

Description

Faulting Application Path: c:\Games\steamapps\common\oblivion\Oblivion.exe

 

Problem signature

Problem Event Name: APPCRASH

Application Name: Oblivion.exe

Application Version: 1.2.0.416

Application Timestamp: 462392c7

Fault Module Name: d3dx9_27.dll

Fault Module Version: 9.8.299.0

Fault Module Timestamp: 42e18e12

Exception Code: c0000005

Exception Offset: 000d2eaa

OS Version: 6.1.7601.2.1.0.256.48

Locale ID: 4105

Additional Information 1: 0a9e

Additional Information 2: 0a9e372d3b4ad19135b953a78882e789

Additional Information 3: 0a9e

Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

 

 

 

Bex error report:

 

Description

Faulting Application Path: c:\Games\steamapps\common\oblivion\Oblivion.exe

 

Problem signature

Problem Event Name: BEX

Application Name: Oblivion.exe

Application Version: 1.2.0.416

Application Timestamp: 462392c7

Fault Module Name: StackHash_4c4a

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 00000000

Exception Code: c0000005

Exception Data: 00000008

OS Version: 6.1.7601.2.1.0.256.48

Locale ID: 4105

Additional Information 1: 4c4a

Additional Information 2: 4c4ad7529a34983b6293625c48169922

Additional Information 3: 4c4a

Additional Information 4: 4c4ad7529a34983b6293625c48169922

 

Extra information about the problem

Bucket ID: 1038245639

 

 

 

 

I offer my eternal gratitude to whomever solves this problem.

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the only things in OBSE are:

fastexit2.dll

OBGEv2.dll

Obse_Elys_uncapper.dll

Obse_Elys_uncapper (config)

open_cities.dll

sr_Oblivion_stutter_remover.dll

sr_Oblivion_stutter_remover (text doc)

sr_Oblivion_stutter_remover (config)

weOCPS.dll

 

And in Component DLLs:

BorlndMM.dll

debugMM.dll

 

 

And the app crash errors usually don't (usually but not always) occur until at least 30 minutes or so of playing. The odds of crashing seem to increase thereafter.

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