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Posted

Hi,

 

I'm working on a mod that disables the Wait Menu at certain conditions.

As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether

 

Is there anyway to do that ? like disable it, or override it or something ?!!

  • 1 year later...
  • 7 months later...
Posted

Hi,

 

I'm working on a mod that disables the Wait Menu at certain conditions.

As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether

 

Is there anyway to do that ? like disable it, or override it or something ?!!

I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work.

Posted

 

Hi,

Â

I'm working on a mod that disables the Wait Menu at certain conditions.

As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether

Â

Is there anyway to do that ? like disable it, or override it or something ?!!

I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work.

Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned before

  • 4 weeks later...
Posted

 

 

Hi,

Â

I'm working on a mod that disables the Wait Menu at certain conditions.

As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether

Â

Is there anyway to do that ? like disable it, or override it or something ?!!

I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work.

Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned before

 

Yes thanks, I ve read that and tried it out and it is a possibility to prevent the waitmenu from popping up. But it is not the right thing for what I have in mind. Maybe I do not know the ideal events to enable and disable the waiting menue using this function :)

Posted (edited)

 

ÃÂ

ÃÂ

Hi,

ÃÃÂ

I'm working on a mod that disables the Wait Menu at certain conditions.

As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether

ÃÃÂ

Is there anyway to do that ? like disable it, or override it or something ?!!

I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ?ÃÃÂ Everything I've tested did not work.
Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned before

ÃÂ

Yes thanks, I ve read that and tried it out and it is a possibility to prevent the waitmenu from popping up. But it is not the right thing for what I have in mind. Maybe I do not know the ideal events to enable and disable the waiting menue using this function :)
Oh, I see, you want something like: If it is sunny then disable wait menu ? Then I would tried story manager events, it could work out Edited by MrKew48
Posted

I mean recieve event you want in story manager and use SetInChargen to disable or enable wait menu when event fires

Its a long time since I have last worked in CK so maybe Im wrong

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