Hello everyone, currently I'm in the process of making my "first" real skyrim mod. However, I had this idea of adding a system for a couple potions that would work similiarly to the Witcher series. If you don't know, in the game whenever you drink a potion, you gain an increased toxicity which will decrease over time. If you drink enough potions to fill the toxicity bar, you cannot drink more.
So my question is simply; Can you make a script (or something among those lines) to somehow resemble the Witcher way of drinking potions? I want this function only for my custom potions made by the mod, NOT for the vanilla potions. The only solution to this problem I can think of is making a script that prevents the player from drinking potions after drinking one of the special mod-made potions.
Thanks for reading!
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