I'm new making mods
I know how to edit characters to add mods clothes:
The problem is when I use heavy mods: for example I have the vanderfell imports mod (that about the morrowind armors) weighs almost 750mb, I edit an npc with one of those armors, all good, but when saving, my pc it does not support the Process of contruction set, and this closes the program (the editor is slowed down and tells me -not to respond-)
My only solution: is to somehow edit the mod by removing what i don´t need (obviously backing up and asking the author for permission to upload it). I've noticed that many mods come with armors taken from other mods, without the need for the original esp as a minimum requirement
I can extract the meshes and textures from the bsa but no idea how to use them to create a new esp files without so much weight or errors ¿any better solution?
i use a amd sepron 2.8 ghz with 2 gb ddr3