Jump to content

request: vanilla armor mash-up


tawatabak

Recommended Posts

Could somebody create an armor mash-up for me?

 

it should contain the following clothing parts:

 

 

oeratorsarmoredskirt.png the skirt of the armoured operators skirt

 

disciplesarmoredskirt.pngthe top of the disciples armored skirt

 

coastalarmorboots.pngthe boots of the coastal armor (if possible in black)

 

fo4_maxsons_battlecoat.png

maxsons battle coat (if possible in black)

 

heavytrapperchestpiecebackpack.png

the backpack of the heavy trapper chestpiece

 

i play with the vanilla female body, so no need for cbbe

Edited by tawatabak
Link to comment
Share on other sites

i have my doubts, that anyone will do this for me, judging by the unlimited requests in this forum , in which 99% of all of them dont even get a reply,

requesting seems pretty pointless.

but i try it anyway all the time

Link to comment
Share on other sites

I'm not promising anything because I'm a complete noob at modding and will likely fail, but I'm gonna attempt it at least. Seriously though, I did my first armour armour mashup 3 days ago and have been learning to mod for all of 2 weeks, so don't get your hopes up. It does look like a great idea though.

Link to comment
Share on other sites

Alright so I've got a mostly working model, craftable through the Armorsmith workbench, though I'm gonna dump the armour itself somewhere too, probably the Sanctuary Root Cellar.

 

http://imgur.com/4ypdkpr

http://imgur.com/4UlMY6G

 

The only problem – and I think I've spent more time unsuccessfully trying to fix this than making the armour itself – is that I have some really weird, massive clipping problems.

 

http://imgur.com/0ZlxIt4

 

So, if anyone who knows what they're doing reads this: I've already made the parts of the skirt that are covered by the coat invisible via Alpha channels, and I've adjusted things in Bodyslide. But it seems as if I can only have cloth physics for EITHER the coat OR the skirt, despite ticking the boxes for both when exporting (only the skirt looks way worse than only the coat). I assume that's not normal, but I have no how to fix this.

 

I've done the mashup from scratch several times now, to no avail (not the retexturing though since that involved a lot of drawing stuff by hand and was kinda tedious, but I can't imagine the textures would be causing this).

 

Anyone got any ideas?

Link to comment
Share on other sites

Alright so I've got a mostly working model, craftable through the Armorsmith workbench, though I'm gonna dump the armour itself somewhere too, probably the Sanctuary Root Cellar.

 

http://imgur.com/4ypdkpr

http://imgur.com/4UlMY6G

 

The only problem – and I think I've spent more time unsuccessfully trying to fix this than making the armour itself – is that I have some really weird, massive clipping problems.

 

http://imgur.com/0ZlxIt4

 

So, if anyone who knows what they're doing reads this: I've already made the parts of the skirt that are covered by the coat invisible via Alpha channels, and I've adjusted things in Bodyslide. But it seems as if I can only have cloth physics for EITHER the coat OR the skirt, despite ticking the boxes for both when exporting (only the skirt looks way worse than only the coat). I assume that's not normal, but I have no how to fix this.

 

I've done the mashup from scratch several times now, to no avail (not the retexturing though since that involved a lot of drawing stuff by hand and was kinda tedious, but I can't imagine the textures would be causing this).

 

Anyone got any ideas?

this is an awesome looking outfit

hope you get that clipping coat fixed somehow

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...