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[LE] How to Re-enable Npcs After a Quest Stage?


Fkemman11

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So let's say that I want Mirabelle Ervine to stick around after the end of the Mage Guild questline. What specifically is making her disappear and how would I change it? Is it scripted?

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I'm not sure about the specifics of that, but it probably is scripted somewhere in the mage guild quest.

 

Rather than tinker with the quest and try to prevent it, if I really wanted her around past that point I would probably create a duplicate of her that gets enabled when the quest is over. You could even go a step farther and make a duplicate of the base actor, rather than just another reference in the game world; that would let you create new AI packages and stuff too, even make her a follower, without the risk of breaking the vanilla NPC. None of that would even be very complicated, you would just have to decide when and how she poofs into existence, and make sure you don't end up with two of her at once.

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