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Ioun Stones (Yes, Those Ioun Stones)


twowolves80

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It's time once again for another of ol' Crazy Two Wolves' ridiculous ideas for Skyrim! Step right in...

Ioun Stones!

http://oi66.tinypic.com/33xirew.jpg

 

Yes, those ioun stones from none other than Dungeons & Dragons, the Godfather of Skyrim and other fantasy games as we know them.

Ioun Stones, per the D&D wiki, are defined as:

"These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit [one to three] feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time."

 

Now, I've put together a table that could be used if someone were to make this mod for the community with effects that are geared towards Skyrim and not D&D (because there's no such thing as the Charisma ability in Skyrim). It could be adapted, changed, and altered as needed.

The only external asset that would be needed is an animation for the gems floating around a person's head. They could be incorporated into leveled lists, too, and should be craftable, no different than enchanting anything else, I would assume.

 

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Flawless Diamond: Sustains player without food, water or oxygen (waterbreathing, immunity to atmospheric toxins, as in the Understone Keep/Museum areas, possible Frostfall/Realistic Needs functionality?)

Flawless Ruby: Absorbs 20 points of health from opponents within x distance from the character (similar to stepping too close to anything in the game that absorbs health from you as a permanent effect)

Flawless Emerald: absorbs 20 points of stamina from opponents within x distance from the character

Flawless Amethyst: absorb 20 points of magicka from opponents within x distance from the character

Flawless Sapphire: adds 10% bonus to all attacks and damage

Flawless Garnet: adds 10% bonus to health, magicka and stamina

Diamond: Waterbreathing or Immunity to Poison or Immunity to Diseases (not sure which should be used)

Ruby: Regenerates health 1% per minute (this number can change in development)

Emerald: Wild Animals will not attack you unless you attack them first
Amethyst: Grants night vision at will

Sapphire: Adds 20 points to Defense

Garnet: Immune to mind-affecting effects

 

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Here is the wiki link to see the original D&D entry for Ioun Stones for reference purposes.

 

These effects can be changed around; this was just a foundation to establish and make it clear what I was talking about. I don't even think they'd need collision as they'd be too small to strike, so they could just float in orbit around the player's head at all times unless the player unequips them.

 

Thanks in advance!

 

:smile:

Edited by twowolves80
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