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How do you install mods manually


tomanytomorrows

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Nexus Mod manger does not want to install on my computer so I am trying to install the mod manually (32 bit versus 64 bit problem?). I read the Homemaker - Expanded Settlements mod instructions for manually installing the mod but there are a lot of ESP files. Do I install all of them? What about the JPEG folder, I am assuming that is for information right now. Lastly do I install the XML files in the data folder? Lastly are all the mods that am going to install like this?
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I don't know this mod but mostly you need to do that:

 

-go to your Steam Fallout Data folder

-open in a secound window your directory with the unpacked mod files

-copy and paste everything into the data folder.*

-activate the mod in nmm or a similar programm (like mod organiser)

 

*Sometimes mods are packed differently, just go sure that mod .esp/bsa and so on lands to the other .esp's, like the fallout esp's. Put the moddirectorys (like the maybe existing meshes and textures directorys) also in this directory. If windows ask you to override something, you can do that most times.

 

It is really simple after you have do it 1 time.

 

Edit: This also works on the same way for every other Bethesda Game I know.

Edited by taryl80
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You could try Wrye Bash ('Fash') to install, or Mod Organiser as so many people seem to love that thing, or wait for Vortex to appear. I've only ever installed Falout 4 mods manually, though, so I can help with this, at least.

Things you need to do first:

- Have set your computer so you can see hidden files/folders, and file extensions.

- Have 7zip installed (it's the best archiver around, and can open pretty much anything. Not needed for Homemaker, but is for anything with a .7z/.rar extension. Don't use WinRAR).

- Have launched Fallout 4 at least once with the Steam launcher, so all relevant files and registries are set.

- Have LOOT installed.

- Have downloaded the mods you want to install.

- Have edited the Fallout4Custom.ini (found in Docs/My Games/Fallout 4) to include the following lines:

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

 

Homemaker specific instructions:

1. Open the archive. You'll see 5 folders. Ignore the 'fomod' folder. It's only for mod manager use.

2. Double-click on 'Data' to go into it.

3. Drag & drop 'Homemaker - Main.ba2' and 'Homemaker.esm' into Steam/SteamApps/Common/Fallout 4/Data.

4. (Optional) Drag & drop the plugins from the other three folders (Build Set Disablers/Streetlights/Unlocked Institute Objects Patch). The plugins' names should make it obvious what they are for.

5. Go to C:/Users/<user>/AppData/local/Fallout4.

6. Right-click on 'plugins.txt', click 'Properties', uncheck the 'Read-only' box, and click 'ok'.

7. Run LOOT.

8. Open the plugins.txt, and you'll see it now has the plugins you have installed listed, and in the LOOT-defined load order. Place an asterisk (*) in front of each plugin you want active (e.g. *Homemaker.esm), then save, close, and re-check the read-only box described in step 6.

9. You should now be able to launch the game with the mods active.

 

For all manually-installed mods, steps 5-8 will need to be done each time you install or remove a new mod that has a plugin. Mods that do not have plugins (e.g. mesh/texture replacers) can just be installed and will work as long as the Fallout4Custom.ini edit has been made. Most mods will only have a single plugin, or if not, will have details in the mod description about the different plugins. The mod description should also tell you if you should ignore the LOOT load order and manually move the mod up/down the load order in the plugins.txt (copy/paste to the right location in the load order, and then delete the original line).

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Loot, or Load Order Optimization Tool, is a good start to organizing your mods. But it is only a start. It is best not to manually install mods. There are several things that can happen that is not good. Mod conflicts, and other problems. In order to install NMM, try running the install as Admin. That may install easily. Also Mod Organizer 2 is a good mod manager. Does take some learning to use it. Both are advantageous over manual install. They won't install mods directly to your data folder. That is a good thing.

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For manual installation, it is good to look for specific instructions if the mod has them. Otherwise, the common way is to extract the download data folder into the Fallout 4 data folder.

 

The most foolproof way is through NMM, but that is sometimes hard to figure out. Youtube author Gopher has some excellent tutorials on that exact topic. Seem to remember Gamerpoet also having such a video. When I started out, my son installed Fallout 3 and FOMM and explained to me how to use it and walked me through the process of actually downloading and installing my first mod. He had been installing mods since the days of Morrowind. I suppose any smart gameplaying teenager or 20-something could fill that role if need be. Never feel embarrassed to ask for help.

 

Best wishes with getting mods installed.

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Can someone explain how to install Homemaker - Expanded Settlements, https://rd.nexusmods.com/fallout4/mods/1478. Do I put the separate folders in as is or put the esp file in the steam data file? What does the modder mean by "ensure your INI is configured to allow archive invalidation". Very confusing mod. Thank you

Did you completely ignore my post? I gave you step-by-step instructions for that mod.

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&nbsp;

 

Can someone explain how to install Homemaker - Expanded Settlements, https://rd.nexusmods.com/fallout4/mods/1478. Do I put the separate folders in as is or put the esp file in the steam data file? What does the modder mean by "ensure your INI is configured to allow archive invalidation". Very confusing mod. Thank you

Did you completely ignore my post? I gave you step-by-step instructions for that mod.

&nbsp;

No your post was of great help installing other mods. The problem is Homemaker did not work so I reposted it and did not check that it was the same post. Sorry. By the way I found out it did work but was confused by the title in the holo tape.

Edited by tomanytomorrows
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