Jump to content

SKSE Loader "Couldn't find TES_.exe"


Firefly627

Recommended Posts

I have recently installed the latest version of SKSE, the one supposed to be compatible with version 1.5.26. I followed the readme's instructions and placed all the .dll files in the same folder with the TESV.exe file.

 

However, when I try to run the SKSE Loader, I recieve this error message:

 

"Couldn't find TES_.exe"

 

...What? The program isn't even searching for the correct .exe file, which is TESV.exe! I've tried reinstalling multiple times, but to no avail. Any assistance would be greatly appreciated.

Link to comment
Share on other sites

  • Replies 40
  • Created
  • Last Reply

Top Posters In This Topic

I am also having this problem. This is what my skse notepad says:

skse loader 010400F0 01CD360E02063485 6.1 (7601)

runtime root = C:\Program Files (x86)\Steam\SteamApps\common\skyrim\

config path = C:\Program Files (x86)\Steam\SteamApps\common\skyrim\Data\SKSE\skse.ini

using runtime name from config: TES_.exe

procPath = C:\Program Files (x86)\Steam\SteamApps\common\skyrim\\TES_.exe

Couldn't find TES_.exe.

 

What is with the TES_ thing? I tried changing it to from TESV to TES_ but that didnt work. What do I need to do to get this to work right?

Link to comment
Share on other sites

  • 2 weeks later...

It's extremely frustrating, especially when I am told that I simply didn't read the instructions or readme file, which is what I followed to the letter.

 

It is a very simple fix fellas go into the data folder then skse folder you will see the skse.ini file just open it with notepad change the TES_.exe to TESV.exe removing the underscore and save the file voila! loader works.

My path to the ini looks like this just for a point of reference, it will look different if you are using the steam version of the game >>>> C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data\SKSE and remember the ini file has a little cog wheel on it.

Link to comment
Share on other sites

  • 6 months later...

tanx bro, I'm a mong in messing with files and stuff,, this was easy, as it should be in NEXUS, the real sharks, I guess, don't need NEXUS. I think to many mods need you to be fiddeling with files, Which a little hard and risky, when you have no clue what so ever about programming and a great count of players don't. And I am fifty and danish, so with chalk squibs out my ears and words I don't know, it's a challenge.

 

But again tanx bro

 

DonDexa

Link to comment
Share on other sites

  • 2 months later...
  • 4 weeks later...
  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...