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Is there a way to automate this? FNIS related

fnis automation mcm

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WakahisaSensei

WakahisaSensei

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So, whenever I transform my character into a vampire lord or werewolf, when I transform back my custom animations turn off.  If I enter the MCM they can easily be turned back on by un-selecting and re-selecting the options (or player only animations there is a handy reset button.)  But having to reset animations every time has discouraged me from using transformation abilities as much as I used to.  Is there a way to automate their reactivation or a patch of some kind to prevent them from turning off when I transform back?

 

Also, is it possible to save a set of MCM options so that starting a new file doesn't require me to go through each MCM menu to achieve my desired setup.  As someone who frequently changes mods, I create new save files constantly.







Also tagged with one or more of these keywords: fnis, automation, mcm

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