Jump to content

How should I sort the Mod Organizer 2


S4G14M4

Recommended Posts

(Sorry for the bad English. Google Translate.

(-_-)


I took a picture of MO. Could you look at me and give me an answer for God's sake? How do you think it should be sorted?


1. Image Link: https://ibb.co/GtxCmWg

2. Image Link: https://ibb.co/jZmJVwj



1 - Which mode should be installed first?

2- Which mode should be ahead?


thank you.





Note:






Which ones should be installed first?



Which ones should be overwritten?






Could you please tell me? These are heavy ones.






Fores New Idles in Skyrim - FNIS - https://www.nexusmods.com/skyrim/mods/11811/?







XP32 Maximum Skeleton Extended - XPMSE - https://www.nexusmods.com/skyrim/mods/68000/?tab=files






Unofficial Skyrim Legendary Edition Patch - https://www.nexusmods.com/skyrim/mods/71214?tab=files



Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 - https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/







Edited by S4G14M4
Link to comment
Share on other sites

I hope what I say isn't too hard for you to understand. I only speak English and Japanese. I also know a little German (very little)

 

 

 

On the left side everything is fine. If you followed the tutorial, it should tell you more or less how to do it. Simply put, the symbol for the lightning bolt with the green plus means that you have given that file priority over another (one with a red symbol). If you want to change which has priority, just move them up or down. If you click on one it will show you which has priority.

 

The grey lightning bolt ones you can technically delete. It means you have another copy of the mod that has the exact same files. It looks like you have a few copies of FNIS (one managed by Mod Organizer and a few not). If you want, you can delete them.

 

 

On the right side of things, you can use LOOT to sort it for you. Run LOOT from mod organiser. It will sort your load order and Mod Organiser should remember it. If you do not have LOOT I highly recommend you get it.

 

As far as I can tell though, everything looks fine. You just have a lot of copies of the same mods. I recommend deleting the manual versions and sticking with the mod organiser ones.

Link to comment
Share on other sites

I hope what I say isn't too hard for you to understand. I only speak English and Japanese. I also know a little German (very little)

 

 

 

On the left side everything is fine. If you followed the tutorial, it should tell you more or less how to do it. Simply put, the symbol for the lightning bolt with the green plus means that you have given that file priority over another (one with a red symbol). If you want to change which has priority, just move them up or down. If you click on one it will show you which has priority.

 

The grey lightning bolt ones you can technically delete. It means you have another copy of the mod that has the exact same files. It looks like you have a few copies of FNIS (one managed by Mod Organizer and a few not). If you want, you can delete them.

 

 

On the right side of things, you can use LOOT to sort it for you. Run LOOT from mod organiser. It will sort your load order and Mod Organiser should remember it. If you do not have LOOT I highly recommend you get it.

 

As far as I can tell though, everything looks fine. You just have a lot of copies of the same mods. I recommend deleting the manual versions and sticking with the mod organiser ones.

 

-------------////////////////////////////////////

 

Thank you so much.
So what can you tell me about these?
Note:
Which ones should be installed first?
Which ones should be overwritten?
Could you please tell me? These are heavy ones.
Fores New Idles in Skyrim - FNIS - https://www.nexusmods.com/skyrim/mods/11811/?
XP32 Maximum Skeleton Extended - XPMSE - https://www.nexusmods.com/skyrim/mods/68000/?tab=files
Unofficial Skyrim Legendary Edition Patch - https://www.nexusmods.com/skyrim/mods/71214?tab=files
Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 - https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
Link to comment
Share on other sites

 

I hope what I say isn't too hard for you to understand. I only speak English and Japanese. I also know a little German (very little)

 

 

 

On the left side everything is fine. If you followed the tutorial, it should tell you more or less how to do it. Simply put, the symbol for the lightning bolt with the green plus means that you have given that file priority over another (one with a red symbol). If you want to change which has priority, just move them up or down. If you click on one it will show you which has priority.

 

The grey lightning bolt ones you can technically delete. It means you have another copy of the mod that has the exact same files. It looks like you have a few copies of FNIS (one managed by Mod Organizer and a few not). If you want, you can delete them.

 

 

On the right side of things, you can use LOOT to sort it for you. Run LOOT from mod organiser. It will sort your load order and Mod Organiser should remember it. If you do not have LOOT I highly recommend you get it.

 

As far as I can tell though, everything looks fine. You just have a lot of copies of the same mods. I recommend deleting the manual versions and sticking with the mod organiser ones.

 

-------------////////////////////////////////////

 

Thank you so much.
So what can you tell me about these?
Note:
Which ones should be installed first?
Which ones should be overwritten?
Could you please tell me? These are heavy ones.
Fores New Idles in Skyrim - FNIS - https://www.nexusmods.com/skyrim/mods/11811/?
XP32 Maximum Skeleton Extended - XPMSE - https://www.nexusmods.com/skyrim/mods/68000/?tab=files
Unofficial Skyrim Legendary Edition Patch - https://www.nexusmods.com/skyrim/mods/71214?tab=files
Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 - https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/

 

Typically you want mods that change other ones to have priority for overwriting/load order.

 

For example, if you have SOS and a mod that requires SOS, you'll want the SOS to be overwrittten by the mod that requires it. So SOS would be higher in the list than the other one. From what I can see, your order is pretty good. I don't know all of those mods, but based on what I see it shouldn't give you any trouble.

 

The way overwriting generally works is that, if two mods work with the same information in game (A minor conflict), you are picking which mod gets to change that information. If you have two mods that change the way steel armor looks, the mod lower in the list is the one you'll see.

 

For more complex mods, overwriting may not fix any issues. Some mods are simply incompatible. If that's the case, while one mod might overwrite some parts of another mod, the results could be unpredictable or broken. For example, if you have two body mods (CBBE and UNP) you might get some weird effects or the game might not even start. Likewise, if you have the body overwriting a skin texture mod, you might not see the skin texture, or it might look strange.

 

Now, install order can (but does not always) matter. That said, I was given some basic advice on install order. I will put it below. Typically when you first install mods, an install order can create stability. But as you add more mods, install order matters a lot less than load order. So having LOOT is a useful tool.

 

 

 

Since you've already installed the mods, this is more for future reference if you ever have to start from the beginning.

 

 

You want to install the basics first (fnis, skse, and so forth).
Large mods second (any sort of overhaul or mod that adds a ton of scripts and other things such as the Unofficial Patch) note: install them as instructed including the required mods.
Body and pose type mods should come next.
Texture mods should be installed next, and have priority over the body mods. (I.E. texture mods should overwrite the body mods if one has to overwrite the other)
Armor and weapons and any other remaining mods go here.
It is often recommended to install mods one at a time, and test them to see if they work. Trying to install them all at once makes it harder to know which mod is causing a problem, if a mod causes a problem.

From what I can tell, your setup looks good. If you get the tool named LOOT it can do most of the sorting for you. Either LOOT, Mod Organizer, or both will usually tell you if something isn't working. Or you'll see for yourself when you're playing.
Good luck.
Link to comment
Share on other sites

 

 

I hope what I say isn't too hard for you to understand. I only speak English and Japanese. I also know a little German (very little)

 

 

 

On the left side everything is fine. If you followed the tutorial, it should tell you more or less how to do it. Simply put, the symbol for the lightning bolt with the green plus means that you have given that file priority over another (one with a red symbol). If you want to change which has priority, just move them up or down. If you click on one it will show you which has priority.

 

The grey lightning bolt ones you can technically delete. It means you have another copy of the mod that has the exact same files. It looks like you have a few copies of FNIS (one managed by Mod Organizer and a few not). If you want, you can delete them.

 

 

On the right side of things, you can use LOOT to sort it for you. Run LOOT from mod organiser. It will sort your load order and Mod Organiser should remember it. If you do not have LOOT I highly recommend you get it.

 

As far as I can tell though, everything looks fine. You just have a lot of copies of the same mods. I recommend deleting the manual versions and sticking with the mod organiser ones.

 

-------------////////////////////////////////////

 

Thank you so much.
So what can you tell me about these?
Note:
Which ones should be installed first?
Which ones should be overwritten?
Could you please tell me? These are heavy ones.
Fores New Idles in Skyrim - FNIS - https://www.nexusmods.com/skyrim/mods/11811/?
XP32 Maximum Skeleton Extended - XPMSE - https://www.nexusmods.com/skyrim/mods/68000/?tab=files
Unofficial Skyrim Legendary Edition Patch - https://www.nexusmods.com/skyrim/mods/71214?tab=files
Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 - https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/

 

Typically you want mods that change other ones to have priority for overwriting/load order.

 

For example, if you have SOS and a mod that requires SOS, you'll want the SOS to be overwrittten by the mod that requires it. So SOS would be higher in the list than the other one. From what I can see, your order is pretty good. I don't know all of those mods, but based on what I see it shouldn't give you any trouble.

 

The way overwriting generally works is that, if two mods work with the same information in game (A minor conflict), you are picking which mod gets to change that information. If you have two mods that change the way steel armor looks, the mod lower in the list is the one you'll see.

 

For more complex mods, overwriting may not fix any issues. Some mods are simply incompatible. If that's the case, while one mod might overwrite some parts of another mod, the results could be unpredictable or broken. For example, if you have two body mods (CBBE and UNP) you might get some weird effects or the game might not even start. Likewise, if you have the body overwriting a skin texture mod, you might not see the skin texture, or it might look strange.

 

Now, install order can (but does not always) matter. That said, I was given some basic advice on install order. I will put it below. Typically when you first install mods, an install order can create stability. But as you add more mods, install order matters a lot less than load order. So having LOOT is a useful tool.

 

 

 

Since you've already installed the mods, this is more for future reference if you ever have to start from the beginning.

 

 

You want to install the basics first (fnis, skse, and so forth).
Large mods second (any sort of overhaul or mod that adds a ton of scripts and other things such as the Unofficial Patch) note: install them as instructed including the required mods.
Body and pose type mods should come next.
Texture mods should be installed next, and have priority over the body mods. (I.E. texture mods should overwrite the body mods if one has to overwrite the other)
Armor and weapons and any other remaining mods go here.
It is often recommended to install mods one at a time, and test them to see if they work. Trying to install them all at once makes it harder to know which mod is causing a problem, if a mod causes a problem.

From what I can tell, your setup looks good. If you get the tool named LOOT it can do most of the sorting for you. Either LOOT, Mod Organizer, or both will usually tell you if something isn't working. Or you'll see for yourself when you're playing.
Good luck.

 

 

 

Thank you for the answer first. Everything in the game is normal, perfect. The only problem:
It doesn't work exactly. HDT remains passive.
I took a few pictures, the lightning flashes on top. How should their rank be? What do you think?
Photos (URL):
Link to comment
Share on other sites

 

 

 

I hope what I say isn't too hard for you to understand. I only speak English and Japanese. I also know a little German (very little)

 

 

 

On the left side everything is fine. If you followed the tutorial, it should tell you more or less how to do it. Simply put, the symbol for the lightning bolt with the green plus means that you have given that file priority over another (one with a red symbol). If you want to change which has priority, just move them up or down. If you click on one it will show you which has priority.

 

The grey lightning bolt ones you can technically delete. It means you have another copy of the mod that has the exact same files. It looks like you have a few copies of FNIS (one managed by Mod Organizer and a few not). If you want, you can delete them.

 

 

On the right side of things, you can use LOOT to sort it for you. Run LOOT from mod organiser. It will sort your load order and Mod Organiser should remember it. If you do not have LOOT I highly recommend you get it.

 

As far as I can tell though, everything looks fine. You just have a lot of copies of the same mods. I recommend deleting the manual versions and sticking with the mod organiser ones.

 

-------------////////////////////////////////////

 

Thank you so much.
So what can you tell me about these?
Note:
Which ones should be installed first?
Which ones should be overwritten?
Could you please tell me? These are heavy ones.
Fores New Idles in Skyrim - FNIS - https://www.nexusmods.com/skyrim/mods/11811/?
XP32 Maximum Skeleton Extended - XPMSE - https://www.nexusmods.com/skyrim/mods/68000/?tab=files
Unofficial Skyrim Legendary Edition Patch - https://www.nexusmods.com/skyrim/mods/71214?tab=files
Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 - https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/

 

Typically you want mods that change other ones to have priority for overwriting/load order.

 

For example, if you have SOS and a mod that requires SOS, you'll want the SOS to be overwrittten by the mod that requires it. So SOS would be higher in the list than the other one. From what I can see, your order is pretty good. I don't know all of those mods, but based on what I see it shouldn't give you any trouble.

 

The way overwriting generally works is that, if two mods work with the same information in game (A minor conflict), you are picking which mod gets to change that information. If you have two mods that change the way steel armor looks, the mod lower in the list is the one you'll see.

 

For more complex mods, overwriting may not fix any issues. Some mods are simply incompatible. If that's the case, while one mod might overwrite some parts of another mod, the results could be unpredictable or broken. For example, if you have two body mods (CBBE and UNP) you might get some weird effects or the game might not even start. Likewise, if you have the body overwriting a skin texture mod, you might not see the skin texture, or it might look strange.

 

Now, install order can (but does not always) matter. That said, I was given some basic advice on install order. I will put it below. Typically when you first install mods, an install order can create stability. But as you add more mods, install order matters a lot less than load order. So having LOOT is a useful tool.

 

 

 

Since you've already installed the mods, this is more for future reference if you ever have to start from the beginning.

 

 

You want to install the basics first (fnis, skse, and so forth).
Large mods second (any sort of overhaul or mod that adds a ton of scripts and other things such as the Unofficial Patch) note: install them as instructed including the required mods.
Body and pose type mods should come next.
Texture mods should be installed next, and have priority over the body mods. (I.E. texture mods should overwrite the body mods if one has to overwrite the other)
Armor and weapons and any other remaining mods go here.
It is often recommended to install mods one at a time, and test them to see if they work. Trying to install them all at once makes it harder to know which mod is causing a problem, if a mod causes a problem.

From what I can tell, your setup looks good. If you get the tool named LOOT it can do most of the sorting for you. Either LOOT, Mod Organizer, or both will usually tell you if something isn't working. Or you'll see for yourself when you're playing.
Good luck.

 

 

 

Thank you for the answer first. Everything in the game is normal, perfect. The only problem:
It doesn't work exactly. HDT remains passive.
I took a few pictures, the lightning flashes on top. How should their rank be? What do you think?
Photos (URL):

 

However, you should put it below HDT physics extension in your list. It needs HDT physics extension to work, so HDT needs to be the base you build on.

 

If that doesn't work then I probably can't help you much. I've never used that mod before. If you have TES5edit you can see if it conflicts with any of your other mods, but I can't see any that would be obvious.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...