I am working on creating a quest that will help me manage the AI of nearby aliases in the quest based on what the player is doing. I haven't been able to figure out how to get all nearby actors that are not guards or bandits and what have you.
I don't want to have a huge list of specific references because that will destroy the game's performance, but I want to be able to do something like get all nearby guards in the current loaded area and make them flee by changing their ai packages because I have my bow fully drawn.
I am able to do all of that, except for getting all of the nearby actors. Thank you for taking your time to read this.