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Smithing Perk Tree


Katarsi

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I just want realignment of vanilla perks in the Smithing tree, so they could be more accessible instead of wasting perk points on skills I don't want.

 

Something like this:

Steel is basic and the starting point, as always. All the other perks should "bloom" separately out of it, with their vanilla skill level demands, like Arcane smithing already does.

So when I reach smithing level 80, I can just select Ebony smithing straight from Steel smithing, instead of going through Dwemer and Orcish (and wasting 2 skill points in the process).

In other words, all skills should now be dependent on the existence of Steel perk instead of vanilla multiple dependencies.

 

If this already exists - great, point me in the right direction!

If not...can someone please do it? Or at least show me how it's done?

 

 

EDIT:

Perhaps I should mention that I have Ars Metallica and it's a must in my load order. Although, I imagine that the aforementioned kind of mod shouldn't conflict with it in any way.

Edited by Katarsi
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