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format of package.mft files

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IN trying to get my dlc's working I started poking around the dlc's package.mft files and discovered some of them are in a human readable format, while others are the mess of symbols and nonsense characters you find in a file that's not encoded as text. I remember having to edit the main games package.mft file to load saves created with mods installed.


1. Is this common/normal?

2. Does anybody know the format of the non-text package.mft files? I'd like to analyze them in a hex editor, but without knowing what data is stored where and they're endianness, I'd just trade meaningless symbols for meaningless numbers.



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