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Indoorcell randomizer


thefrogster

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im not into modding, its a request lol

 

i would appreciate any form of this but i thought of it like the dark souls item/enemy randomizer where you launch a program which mixes some lines up in some files and saves those. so ingame one door will always lead to the same place, in any new game, until you run the program and randomize it again.

 

i think such a mod could get quite some attention

(i can already see the clickbaits on youtube)

Edited by thefrogster
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I have been thinking of actually doing a mod like that.

 

Basically, do what SimSettlements does: have a bunch of MISC objects, which have in script properties positions/orientations/scale of a bunch of other objects stored. Then, pick one, and spawn the stuff.

 

Alternatively, in this case, you could place special activators, which have an invisible marker and then placeatme() something from a predefined formlist.

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