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Mojave Outpost Simplified Start


Radioactivelad

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Had a concept for an Alternate Start Mod to cut out a lot of the chaff of the early game.

 

Instead of waking up in Doc Mitchell's house, your character is a fresh arrival through the gates of the Mojave Outpost.

The player begins with the Platinum Chip in their inventory, ready to deliver it to Mr. House, starting with all the "belongings" they'd ordinarily receive from Doc.

The Benny sub-plot is skipped entirely, leaving the player to decide for themselves how they make their way to Vegas.

 

I was thinking you could do the whole "immursive" chargen thing by having the player speak with a Customs officer, but I think I'd just prefer to do it Fallout 1/2 style and have all the character-builder stuff happen before the game fades-in and gives you control.

 

Obviously there's a lot of early dialogue weirdness because of the altered plot, but that's hardly unique to any individual Alt-Start mod.

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