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Decals (bloody wounds) sometimes cause white flashing squares in certain angles. Fixed if either HDR or AA is turned off


Nightstrom

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Suspect this, like Z-fighting, is something you will just have to live with until the correct underlying terminology is identified so it can be researched for a solution. Otherwise, Radioactivelad's comment seems like your only clue to date.

 

Let us know if you do manage to resolve it.

 

-Dubious-

Edited by dubiousintent
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Forcing AA through the CP in FO3/NV isn't really recommended anyway, since it doesn't work properly with certain elements, notably the pip-boy interface.

 

You might try changing Anti-aliasing Compatibility settings with Nvidia Inspector, though it might cause more problems than it potentially solves. NV by default does not use the same flag as FO3 and Oblivion for whatever reason, so you could try changing it to that and see if it fixes it.

 

I know AA compatibility settings resolved a possibly related issue with anti-aliasing in Morrowind.

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