Jump to content

Photo

Corrupted textures after running DynDOLOD

texture broken dyndolod corrupted lod

  • Please log in to reply
1 reply to this topic

#1
MonsieurPotato

MonsieurPotato

    Newbie

  • Members
  • Pip
  • 17 posts

Here is my load order.

So, today I decided to try out an ENB for the first time, I loved it. However the distant terrain was terrible looking, so I decided DynDOLOD would fix it right up. After installing it, and running the x64 bit version of DynDOLOD, along with the x64 bit version of TexGen, I loaded the game back up, and what you see in the screenshot is what I am faced with. I did run DynDOLOD with the ENB enabled, so I'm not sure if that was the cause, or maybe I just installed DynDOLOD wrong. Either way, I would appreciate any feedback because I'm stumped. GKyqEh7.jpg



#2
nt5raham

nt5raham

    Fan

  • Premium Member
  • 353 posts

Conspicuously missing from your list of plugins are DynDOLOD.esm and DynDOLOD.esp?

 

Here is some info that may help, as DynDOLOD is not your run-of-the-mill install-and-forget type of mod.

 

The TUCOGUIDE can be found here:  https://www.nexusmod...tab=description

 

TUCOGUIDE has been recently labeled "Out of Date" by the authors because they need to catch up with some of the changes to mods listed in the guide.  However, if you will scroll down on the Description page to the sections near the bottom for xLODGen and DynDOLOD you will find some very helpful information.  I am still using these guidelines with my Re-Engaged ENB and it works perfectly for me.  There are videos in these sections done by Sheson, who is the creator of xLODGen and DynDOLOD.  In his videos he recommends using xLODGen first to capture land features (player houses, etc.) and then TexGen/DynDOLOD afterward to capture everything else.  Keep in mind that these are his mods, so I don't know who I would trust more to give good advice.

 

Included in the videos and written instructions in these sections are specifics about when during the process to enable or disable the Bashed Patch and other mods, and so on.  It is very comprehensive and still valid as my game shows.  The guide was written for MO2, but I was able to easily adapt it to Vortex.  I have about 984 active mods with over 1,000 plugins (many of them merged, obviously), and following the concepts in this guide has created a very stable foundation.

 

There are also some good videos by GamerPoets, including this one:  https://www.youtube....h?v=hMrjXivssso







Also tagged with one or more of these keywords: texture, broken, dyndolod, corrupted, lod

Page loaded in: 1.121 seconds