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Scripting Help, loot overhaul?


dapperdem0n

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Would anyone be willing to help with a script idea?
My mod Realistic Skinning alters the loot lists of creatures, but I want to make it conflict less with other mods. I figure if I just make it empty the animal's inventory to the player, it'll be a bit cleaner and work better.

Currently I have the script adding items to the player.

 

There is a console command that works similarly (removeallitems player), but I don't know if I can make it work in script or if it will work on a dead animal.

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Some clarification into what that is would help... I'm looking for something that will just empty the inventory to the player, so that if a mod adds new items to the animal it will take those as well. For example, I'd like it to work with Hunting in Skyrim's new skinning feature, so that it will give the player the animal carcass when activated instead of standard loot.

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I know how to make perks, I'm asking what you mean by "add leveled list on kill". I'm trying to not modify the loot lists, as I have said.

Dude, it is literally the second option on the perk entry point list...

Did you even try to find it? Because it wasn't hiding.

http://i.imgur.com/9cQ3SCl.png

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