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Dedicated Magic Input/Casting Keys - Casting while using Two-Handed We

magic casting skse macro keys controller two-handed dedicated mcm skyui

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#1
Neonxtreme

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Hi Nexus, 

 

I used to play archer/caster hybrid in Oblivion and although the magic in Skyrim is fantastic I was disappointed to find that spells needed to be equipped like weapons as it pretty much debunked my favoured play-style. This is the one feature of the game that I dislike, as I really enjoyed having various buffs and spells as my disposal at all times. Thus I recently thought that somebody with the required talent and ability could make some sort of SKSE-based mod that actually allows the PC to cast an assigned spell (or two spells for two hot-keys, possibly set in SkyUI's MCM), so casting can be done on the fly while using two-handed weapons.

 

For example the mod could  (for a keyboard set-up)  make two assignable hot keys that cast a set spell (or spells) without un-equiping the current weapon. For example if the player had the Flames spell assigned and pressed said key, the PC would cast the spell for as long as the key was held, without having to un-equip any weapons in menus and such (and preferably to not visually un-equip the current weapon either if possible). This could potentially be done with a 360 controller as well, making the sprint button a modifier to turn the two triggers into casting buttons.

 

I am aware there are various hot-key mods out there, but from what I know most of them are keyboard only and can only do this procedure through a macro, what I'm suggesting is a more direct approach, if possible.

 

Please comment/criticise as I am eager to see other people's views on this idea, as I believe it's the one thing Skyrim lacks in when compared to Oblivion, I hate having no healing spells while using my bow/great-sword... Potions aren't the same (or as sexy)!

 

Appreciate the read,
Mick



#2
GrimyBunyip

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http://skyrim.nexusmods.com/mods/33395

look for hotkey casting in the optional files section.

note that there is no casting animation and the spells fire instantly with an adjustable cooldown.

#3
Neonxtreme

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http://skyrim.nexusmods.com/mods/33395

look for hotkey casting in the optional files section.

note that there is no casting animation and the spells fire instantly with an adjustable cooldown.

Thank you for suggesting this, I guess it's much better than nothing!

I would still like to see a more polished system implemented that allows for animation as well however, but judging by the features of the mod you linked I assume that it must not be possible (unless the animations are scripted to play). 

Thanks for the link though that's pretty much 75% of what I wanted haha :)
Mick



#4
GrimyBunyip

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It might be possible to add animations, but it certainly would be a pain.

I know playing certain animations while you have a weapon in your hand can break the game and prevent the user from using weapons anymore lol.
And that wouldn't be the only issue.

Scary thought isn't it. Like I said, I haven't tried.


It would be a bit of a can of worms.

#5
13013408

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Hi nexus,

 

I used to have this mod that enables me to input two spells and powers into ring and put them on favorites menu. There are a total of 8 - 10 rings(not too sure) in this mod which can all store magic spells. You need not wear those rings to use the spells but just click on them to activate it. 

 

I forgot the name of this mod, is it possible for anyone to tell me the name of this mod? Thanks!

 

 

Would really appreciate it if anyone could tell me, 

Shanks



#6
xkrxdragoon

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http://www.nexusmods...im/mods/36988/?
I imagine this should work provided you dont intend to use moded weapons.
Otherwise, Magic Arts, Shooting Spell, and charge spell are all options you should check out. I use them on any battlemage type character i play.







Also tagged with one or more of these keywords: magic, casting, skse, macro, keys, controller, two-handed, dedicated, mcm, skyui

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