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CK and Nifskope Slots and how to arrange them


Atuum

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Hey mate, so I took it upon myself to clean up the Vindictus V1-3 packages and some of the mod earrings I'm trying to move into slots 47 to be worn as jewelry. However ingame I noticed that they disappear when worn. I imagine changing the CK slot isn't the end all and somehow the answer lies in Nifskope. Any idea how to fix this?

 

It just doesn't make sense to have the base slots for earrings as helmet lol

 

Thanks

 

Edit: I clicked the model ending in AAA and had to make the bidel models match. That fixed it

Edited by Atuum
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Yes, the answer is in Nifskope.

 

If the nif has a BSDismemberSkinInstance then the partition in nifskope must match the slot in the CK.

If the nif has a NiSkinInstance then the slot isn't indicated in the nif and there could be something else wrong.

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