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MELEE COMBOS adding chain attacks e.g 1click 2clicks 3click change you


goldbuddah

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i request chain attacks that are verry common in alot of action rpg games take amular for example e.g 1 click is normal attack 2 click quick enough or at the right time 3clicks ect all adding to a chain of attacks, it would make the combat incredible im not a coder of anykind but it shouldnt be to difficult could it? so many game have this isnt it a trigger mechanism for an animation through a click? i can do animating modeling but scripting isnt my thing at so no clue here but would be an amazing idea anyone up to the challenge? it has to be possible if finis exsists imo.. lol

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not sure what this adds to the game on its own though.

 

Consider this, enemies in skyrim don't get stunned by normal attacks whereas in most games with 3 hit combos do. Those games also tend to have faster paced combat, and are almost never first person.

 

Just making a combo system is easy, but I feel like more thought needs to go into it before it would play well.

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  • 2 weeks later...

maybe we could do whats already in game for first person change the animations to suit it like no head spining? well i was thinking more within the context of creation a whole new set of characters with there own moves and specialty's just seeing if this is a viable path to take ty for reply

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