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Cooking recipe restrictions


EnigManic

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Hey everyone. I could use some advice for some mod ideas I'm playing with.

 

 

Just using the Ck, no fancy scripting..

 

Suppose I make some new food recipes and I make actual recipe notes like the recipes you find in-game for potions. Is it possible to set the crafting recipe so the player won't automatically know the recipe until he/she finds the recipe note?

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well the alchemy system is ingredient based, you don't learn potions, you learn ingredient effects. And those effects are used to make a possible potion list.

 

the cooking system, its based on the final output, not the ingredients.

 

you could probably put condition functions on the recipes records paired with some scripts/addspell on the recipe books/notes.

 

Scripts being the better option in this case

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