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Wraiven

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About Wraiven

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    http://getjams.jamberry.com
  • Country
    United States
  • Currently Playing
    Fallout 4
  • Favourite Game
    Fallout Series

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  1. yes please!!! things like the gek charms etc... :D
  2. id like this as well. I am hoping something like this gets modded in or at least patched in game or something
  3. Not sure if this is possible, as how the game works, but is it possible to make a mod that would generate a map when you land on a planet that is fogged out and as you explore the planet, the map becomes unfogged.. Would make for a great completionist mod... i know the game cant be fully completed exploring wise as how many planets there are bu sometimes i like a planet so much would love to be able to clear it all if possible haha
  4. In response to post #39470015. #39470195, #39470470 are all replies on the same post. and there is now options to tick when uploading your mod about being able to use it on consoles etc
  5. Did you also build your body?? might seem like a stupid question, but I did the same thing the first time.. batch build outfits using your body that has already been built from the drop down menu
  6. SKE is actually structured this way... Before BEths last patch there was a workshop keyword limit which has thenm since been raised, but most mods that were using SK before the patch will still require them to use sk instead of using vanilla keywords
  7. If you want homemaker back, get it as well with SKE- http://www.nexusmods.com/fallout4/mods/12226/? it should fix your issues
  8. I was trying to use face ripper, but it just gives me this error and no ids for the npcs... tried manually adding the id and gives me the same error... So is there any other way to do this?
  9. I am trying to add a new section to a workbench.. I can see where I would add an item to an existing section, but was wanting to make my own.. How would i go about doing that?
  10. Right that why I am saying is that it did it on its own.. its a bug and I have no idea where to place it as a bug report for it.. ive been using NMM since pretty much when it was first launched and have never had this issue, it usually does give me the update warning but this time it did not, and automatically did it on its own...
  11. So when i went to my mod manager today it had automatically updated to your most recent version and automatically uninstalled all my mods.. now it would not have been that big of a deal, but with mods that change the settlement menu etc.. that require you to use an item in game to uninstall the mod otherwise your menus get messed up.. well since NMM decided to do this all on its own, it disabled any things in my workshop menus except a crafting tab.. I have no way to go back to a save as they all have had these mods installed for over 620+ Hours.. i am forced to start a new fresh game... Please fix this issue, i went into the settings, and all that was in there, was the option to check for mod updates.. there is no option to not install automatically a new update...
  12. Just a one time bump to see if anyone else would be willing :D
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