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Excea

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  1. I am pretty grateful that I have caught the uninstall message during the installation process of NMM 0.6x. The way of TesEdit actually asking you to be sure in a brightly coloured window is a very good idea. Some of the Vegas installation process is something that I do not want to do ever again, especially since some of those contain personal edits, altered records and entries or are simply merged file edits, so reinstalling this would take like... months - if everything would go as intended. Needless to say that it wouldn't. Good that I am making backups whenever I feel like I've reached a milestone with my modding. For Skyrim, that wouldn't be a big thing reinstalling everything again, just the order in which you'd have to do it. I think this might be a problem of the automated systems incorporated in NMM, since some Mods are relying on other mods, and then some other programs like TesLod or TesEdit are doing their thing with bashed or merged patches afterwards. Now I do have two questions: is it possible to "split" the uninstallation process for different games? Like I would be okay to reinstall my Skyrim mods, but for New Vegas this'd be off limits. So that when I was buying Fallout 4 and upgrade the NMM in the process I wouldn't loose my FNV mod structure. € To clarify: In NMM 0.5x, you can choose which games should be supported. Enabling a similar system prior to the installation process would save a lot of hassle. Should someone change his or her mind about said game later, initiate an un/installation process on activating the game. Second, I would like to know where I can find the changelog without upgrading. Clicking on the " Download NMM" link in the top bar does show nothing about it, though I would suggest you keep a link there. It'd make tracking the status and changes of NMM much easier. So, thanks for your time and work, greatly appreciate what the nexus has become in the past, and I hope that you will continue your work in the future.
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