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djtalks

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  1. Thanks Dark0ne, Im glad to see the feed back has helped .. I know from personal experience the adds do things you don't want them to. The auto starting is one I don't mind but I have had some drag me to them and not let me move while editing my mod descriptions. Making some 10 minute task take over an hour. So again big thanks for this.
  2. In response to post #40015630. Yeah, your full of crap... Clearly havnt used NMM of late. To be quite honest I liked it better when there wasn't a virtual folder. You MO fan boys kill me. Texture mods are just overwrites.. You basicly added yourself a whole new load order to fight with and think its cool. If you don't want to use it don't.. But don't show up here acting like something is better that dose the same thing. Like I have said many times and will say again a lot of mods have issue being installed with MO I have 2 I made that I just click and hit yes to all in NMM and it works. MO users still have issues installing them.
  3. In response to post #40057865. Oh, one feature I didn't see. But they have probly thought of already. Is the way mods are stored. I myself have over 800 mods for skyrim "Digital pacrat I know" so when I started on fallout 4 and some other games I notice I couldn't make folders labled skyrim, fallout, darksouls then make folders in them to keep my mods separated.
  4. Tell you Paul these features sound amazing. The profile sharing could be a great leap forward for people making moding guides. The backing up has been a issue I my self have had problems with sense the virt folders started. So I'm super excited to see the back up feature as well.
  5. In response to post #40008940. sorry I just stoped reading after that rant...
  6. Wow, just wow... What gives someone who's community is all pc based the right to start bashing them and telling them to leave for thinking its better??
  7. umm... for all you know this warning was over one texture. he/ she has released god knows how many packs. befor you discredit an author as a rip off make sure you have all the facts and not just a half ass warning message to go on people.. to be hounest half skyrim isnt coverd now that ewi's work is off the nexus :sad: so if they have all been taken from someone by all means please upload them unknown author. ok maybe half is a large stretch but easly 15% no soul cairn no black reach for sure. plus some misc.
  8. In response to post #24089534. Yes, voice acting requires nice equipment.. I have seen some good voices "goar from 3d npc for example" but being payed would if nothing else help them get some studio time. At the same time though 25% of a joint work effort for a 5$ dlc mod may take quite some time to even see money for an improvment. The 25% thing just made me shutter in this post. why is the author who did the work getting payed less then the person who is just setting it on a server for download. And they say steam are advicates against piracy lmao As the person paying for it you would expect it to get better but with 75% profits going to the person who isnt doing anything dont expect much.
  9. i just wanted to say i know how it can be done.. not the skills top do so though im afraid. a activate style kill move like vamp mods use to drink blood " only in this case you would fall on the person stabing them like in farcry. in fact if there was a perk tied to this and one that let you chain kill for each point spent it would make rogue types much better. so all your activations would have a cd of like 10 sec. the animation its self would be complicated unless they just stole farcrys some how :) but the real hard thing would be setting it to activate only in air. so far farcry is the only one i have seen do it right for fp.
  10. My favorit thing about every ac is the air killing.. playing a stealth game without it just dosnt feel right. i have seen mods that have added such things to skyrim that would further make this a usful trick of the trade. JK's Towns for example! If there is a someone who has the know how it would be cool to see a mod that adds this. all it needs is a kill move animation linked to you pressing attack with a melee weapon. hardest part would be factoring in distance allowed for animation and making it so you had to be above them.. I have no clue how to make a mod for this so im just throwing the idea out hoping someone can make it :smile:
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