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H3llBaron

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  1. Back in 2013, but I started to release mods only in 2014. Here on Nexus I released, between the others, RTCW Venom Mod, the new overhaul for Doom 3 (D3HDP) and graphic overhaul for Jedi Outcast (FX Mod). I love fix shaders and materials internally in the game self to exploit the max potential of graphic engine, and why not enhancing the perfomance, making natural and smooth graphics without issues, in the same time I really hate screen crap filters such as Reshade and co. RTCW Venom Mod: https://www.nexusmods.com/returntocastlewolfenstein/mods/808 Doom 3 Essential HD Pack: https://www.nexusmods.com/doom3/mods/1672 JK II Jedi Outcast FX Mod: https://www.nexusmods.com/jediknight2/mods/8
  2. To be honest, no game reached the sick crudeness of Soldier of Fortune 2 gore effects, and this game has 20 years!
  3. Additive just like the best movies, tv series and books.
  4. Mods are the expression of love for our favorite games, to extend their longevity, to make them better, to fix them, to exploit the best. I personally modify the graphic of some fps since 2013, but I know modding scene from 20 years, when it was promoted on several pc magazines (paper magazines, not online XD). Of course back then mod scenes was ruled by Half Life, other than Morrowind.
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