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DarthBlender

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  1. Probably its MLF. Changing the DLL into a .noload makes some meshes to not load in game. The strange thing is that the crashes happen when the quest marker is pointing to a NPC in an interior cell. I'll do some more testing and i will report to Iranrmrf. Thank you for your response. Update: I started a new game with MLF disabled. The CDT still happens. I guess its time for a no quest marker playthrough.
  2. Lately i am getting constant crashes when i have a quest activated and the waypoint changes because i have completed a quest "step". I did not have these issues in the start of my play through and i did not add any other mod in my load order. I only updated JohhnyGuitar, NVTF and the ModLimitFix. Using the older versions of these mods cause no difference to the crashes. The crashes are instant (CTDs). Example of crash: -I have the quest "They went that a way" activated. -I go to Boulder city and talk to Jessup. -The quest updates/completes - Game crashes. +Same quest, another activated in the pip boy. -I go to Boulder city and talk to Jessup. -The quest updates/completes. No crash. Example with mod quest +New Vegas Bounties Quest activated -I kill the target -Take the finger (waypoint updates) - Game crash +Other quest activated -I kill the target -Take the finger - No cash I cant find what causes these crashes in my mod list. I have attached the right and left panels of MO2. Thing i have tried: Disabling all UI mods (section UI in the modlist.txt), just mods assorted, Stewie tweaks, New Vegas reloaded and using older versions of the three updated mods. Any help is welcome.
  3. Two days ago didn't the previous giveaway end? I'm impressed by the marketing team...
  4. With this money ,I can buy Skyrim Super Special Edition™.Thanks God Howard!
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