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Sarcenzzz

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  1. There are so few, and you hardly see anything, why would anyone even care about this?
  2. well if you dont have it then you havent followed the instructions and extracted the whole zip file to your x64 dir...
  3. Game version makes a difference, it was only properly introduced in 1.8.1 or so
  4. You've put dsound.dll in ..\The Witcher 3\bin\x64 and debug-console-enabler.dll in ..\The Witcher 3\bin\x64\plugins ?
  5. You have some weird layout keyboard? that perhaps F2 or ~ don't work?
  6. http://www.nexusmods.com/witcher3/mods/143/? this one has worked ever since 1.08.1
  7. Ah well, I'm not forcing you to use it, and not stopping you from making your own version. I just hacked it together in two days, so I guess you can do the same.
  8. Alrighty then, I hacked together a little application to edit the strings, it's far from perfect but it /might/ do the job. http://www.nexusmods.com/witcher3/mods/676/? http://i.imgur.com/YvFJEB5.png http://i.imgur.com/DKTKFj5.png http://i.imgur.com/oqFdmBy.png Not sure if ill actually end up uploading it to the nexus I'm not really interested in maintaining it all the time. *looks at pile of other unfinished projects* *uploaded it anyway*
  9. there is a spawncompanion mod (requires use of console commands...).
  10. Those lua tools have worked just fine for me forever, tho I've heavily modified mine at this point. I don't think it would be to hard to adapt the lua scripts and make a version that can read and write... I've already done this myself for other file types, can edit pretty much all cr2w files (which is 90% of the files, w2scene, w2phase, w2ent, reddlc, etc). But I can't do w3strings yet, I think it might be trivial to do with these scripts as example tho. I can look into making an editor, I kinda want to be able to soon anyway, as I'm making a little mod ( http://forums.cdprojektred.com/threads/54522-Triss-Fan-Art-Thread?p=1912538&viewfull=1#post1912538 ), but have been slamming my head against my desk for the last 3 days trying to figure out why my game crashes when it tries to load my newly created w2phase file. It already loads my custom .reddlc file that loads a .w2quest, that loads a .w2phase, but that it where it ends for me for now... So a little side project to make a string editor might be nice, as its probably a lot easier and less of a headache :P
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