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ByblosHex

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  1. If it's frequent something's wrong. If it's rare to occasional, it's generally to be expected.
  2. That was the intention. I was going to give him the ability to randomly produce a weapon in the Dwemer Style. The material and stats would be based on your player level like in vanilla or scale differently based on what overhaul mods you were using. Alvor in Riverwood on the other hand, would never make a weapon that looks like it's Dwemer. At least not because of my mod he wouldn't at least. :P
  3. 1-They should sell anything of Nordic style alongside iron and steel. 2-Yes. A nordic Dwemer sword is quite the oddity. Odd, yes, but if Markarth is full of Dwemer ruins, artifacts and scrap metal and the castle blacksmith started tinkering with it it's plausible that he'd develop a method to try and replicate dwemer weapon designs even if he can't reproduce the material. http://static-2.nexusmods.com/15/mods/110/images/2933-1-1377222104.jpg
  4. 1.2.1a -Adjusted leveled listing of weapons. --You should only find level appropriate weapons in shops and loot. ---Whats appropriate depends on what overhaul youre using or vanilla. You shouldn't see Ebony weapons at level 3 for instance, unless you're using a mod that does that on purpose. --Imperials and Stormcloaks should be using weapons of their own cultural style occasionally using weapons made of uncommon and rare materials. --Bandits should be wielding leveled weapons of common and Nordic cultural styles. --Blacksmiths should be selling weapons of Nordic style as well as the occassional gem dust and crafting style book. --Traders should be selling weapons of common and Nordic style. --Orc strongholds should be selling Orcish style weapons. --Other blacksmiths will be selling weapons of styles if their background makes it appropriate. -Duplicate crafting recipes removed. Shouldn't see Iron Longsword (Vanilla) and Basic Iron Longsword (AoT) since they're actually the same item. -Crafting recipes changed to match vanilla as far as material amounts go with uncommon components required for unusal cultural/material combinations.
  5. Input time, -Should Nordic Blacksmiths sell only weapons made in the Nordic and Common styles of any material, or should they sell any weapon of any style in any material like Vanilla? -Should crafting special weapon styles, Nordic in Dwemer metal for example, use uncommon materials in addition to their metal requirements such as 1 Corundum when making Nordic Style versus just Ingots for basic style or whatever style that weapon is in vanilla?
  6. Uploading 1.2.0a now Armoury of Tamriel, 1.2.0a -Compatibility version. Should now be fully compatible with most if not all mods, please report any conflicts or problems. -Amount of dust from gems changed to 2 for regular gems and 4 for flawless gems. -Crafting books also added to Skyrim book leveled lists. These books should be found anywhere books are found. Please report if they're too frequent or infrequent. Testers welcome!!!
  7. Hello everyone! Long-time no-see. Free Forever, Nexus exclusive and all of that! I am currently working on a new version of my Armoury of Tamriel mod with my objective being maximum compatibility. I intend for my mod to become compatible with all of the various perk mods, weapon and armour mods, crafting mods and full-game overhauls. I'd like to enlist the help of some modding wizards if possible to maximize compatibility. for those of you who haven't heard of or yet tried my mod it can be found exclusively on the Nexus here: http://www.nexusmods.com/skyrim/mods/2933/? ================================================================ The Elder Scrolls V: Skyrim Crafting 300: Armoury of Tamriel, 1.2.1a ================================================================ Mod created by the Armory of Tamriel Team, -Baratan (ByblosHex) -Albatross -Arctorius -ishmaeltheforsaken Featuring, 'Better Shaped Weapons' meshes by, -LeanWolf 'Maker's Mark Ingots' By, -Omni Mike Special Thanks to, -Bethsoft Game Studio -Our Fans on the Bethsoft forums & The Skyrim Nexus for their endless support! --Prateem, Ysne58, PewPewLazehs, Eloquate, Schitzoflink, Scion-of-Fenrir, Imp of the Perverse, Arctorius! -My Girlfriend, for not murdering my computer. ================================================================ Installation instructions ---------------------------------------------------------------- -Manual Installation 1- Extract the archive to your "Skyrim/Data" folder. 2- Enable AoT.esp 3- Launch Skyrim -NMM or MO users Install like any other mod -Gameplay Overhaul Mod users, such as SkyRe, Requiem Be sure to use ReProccer & Wrye Bash! ================================================================ Mod Description ---------------------------------------------------------------- This mod is a complete weapons & smithing overhaul. This mod adds countless new weapons to the game through crafting and leveled lists. All of the new weapons and Vanilla weapons are retextured and have new material specific shaders and environment maps. Hundreds of new weapons, craftable and found throughout the world! -Weapon material & style are now independent of each other. Not all Orcish swords are made from orichalcum, and not all orichalcum swords are made in the Orcish style! -Choose your weapons' style and materials independently of each other. -All of the new weapons are craftable by the player at the forge and can be found throughout the game world wherever you'd expect to find weapons. -Weapon material progression is no longer as linear, you don't need to chose to specialize in smithing heavy or light, you can mix and match. -Style has subtle effects on weapon stats independent of material. No style is better than any other, but each has their own unique stats and advantages. -Materials are learned by unlocking perks, style by finding or purchasing smithing books. Unique Unique Weapons! Named weapons have been given a makeover. If it's a unique weapon it now looks unique. Dragon-Rune Crafting! -Craft magical swords and greatswords (54 in all) using Ancient Dragon-Runes to give elemental power to your weapons without use of Enchanting. -Dragon-Runes can be found in Ancient Nord ruins, especially in the hoards kept by Draugr Bosses. -Dragon-Rune crafting is an alternative form of weapon enchantment that functions without the use of the enchanting table. -Unlocked by finding or purchasing a book on Dragon-Runes. -Dragon-Runes may occasionally be found for sale in shops. New weapon Improvement system! -Weapon's are upgraded at the sharpening wheel using gem dust. -Gem dust can be produced at the forge using gemstones. -Gem dust may also be found in shops and dungeons. -More expensive gem dust is required to upgrade more powerful weapons. New textures & shaders for all of the vanilla weapons! -All Vanilla weapons are retextured and have new material specific shaders and environment maps. -This includes all Vanilla basic weapons, Vanilla Unique weapons and Vanilla artifact weapons. -Queen Freydis sword now looks fit for a queen! As an example. ================================================================ New in this Version ---------------------------------------------------------------- 1.2.1a -Adjusted leveled listing of weapons. --You should only find level appropriate weapons in shops and loot. ---Whats appropriate depends on what overhaul you're using or vanilla. You shouldn't see Ebony weapons at level 3 for instance, unless you're using a mod that does that on purpose. --Imperials and Stormcloaks should be using weapons of their own cultural style occasionally using weapons made of uncommon and rare materials. --Bandits should be wielding leveled weapons of common and Nordic cultural styles. --Blacksmiths should be selling weapons of Nordic style as well as the occasional gem dust and crafting style book. --Traders should be selling weapons of common and Nordic style. --Orc strongholds should be selling Orcish style weapons. --Other blacksmiths will be selling weapons of styles if their background makes it appropriate. -Duplicate crafting recipes removed. Shouldn't see Iron Longsword (Vanilla) and Basic Iron Longsword (AoT) since they're actually the same item. -Crafting recipes changed to match vanilla as far as material amounts go with uncommon components required for unusual cultural/material combinations. 1.2.0a -Compatibility version. Should now be fully compatible with most if not all mods, please report any conflicts or problems. -Amount of dust from gems changed to 2 for regular gems and 4 for flawless gems. -Crafting books also added to Skyrim book leveled lists. These books should be found anywhere books are found. Please report if they're too frequent or infrequent. ================================================================ Contact Info ---------------------------------------------------------------- Questions/Comments and fellow modders welcome to contact me at ByblosHex At Gmail.com ================================================================ Agreement ---------------------------------------------------------------- For downloading and installing this modification I ask you to... -Free Forever -Nexus Exclusive -You do not have permission to use any portion of this mod without permission ================================================================ Compatibility Information ---------------------------------------------------------------- Hopefully compatible with everything. This list will be updated as soon as something comes up!
  8. Disabling JK's Skyrim and Expanded Towns and Cities enabled me to tgm, tcl, player.setav speedmult 1000, set timescale to 500 and then fly to each major city plus Falkreath and load into the inns without crashing or hanging.
  9. Memblock log last lines 342 132 Using default memblock settings.
  10. I'm doing that now. Installed it a few hours ago and Skyrim hasn't actually crashed since. Now it's just being stubborn, lol.
  11. I'm going to look into Skyrim Mod Combiner presently. I have my memory size in my enblocal file configured based on the memory test tool on the enb website. VideoMemorySizeMb=4064 I am using the latest versions of the unoffical patches that are on the Nexus as well as using the latest version of SKSE found on Silverlock's site, installer version as well as using the latest version of enb found on the enbdev website.
  12. If this card can't handle it, there aren't any that can. In that case, I'd assume no-one is using these texture mods and they're on the Nexus for educational purposes? In my first set-up I did use TESEdit to clean all of the dirty .esps and the .esms according to the STEP guide. Currently, I haven't done that in this set-up since I wasn't sure if that was contributing to the instability.
  13. I've been trying to play Skyrim for about two weeks now. The operative word being 'trying'. I started off with following the STEP guide and then adding a few extra mods I wanted to try out, like TAZ enb, Archery Gameplay Overhaul, Mature Skins, iNeed and Camping. The game was very unstable. I'd crash fairly frequently, especially in cities, always outdoors or while entering and indoors location. Never related to specific activity or action, never indoors unless in the process of going outdoors. I scoured the internet for solutions. I settled on the idea that Skyrim cannot access more than 3GB of memory, any attempt to do so will cause the client to crash or freeze. I began to run Skyrim with windows performance monitor running in-order to ascertain if this was the cause. It was, or at least I think it is. When it was crashing originally Skyrim process was displaying 3.1GB of RAM in use. After configuring enb to take some of the load off it would still crash and still does crash when both processes combined reach that number or an approximation of it. For example, enbhost will read 2.2GB while Skyrim will read .9GB. Further observations are as follows. It doesn't necessarily crash in any particular area or on any particular save. I can crash in one area one time, but not crash entering the same area a second time. It most frequently happens when entering a building in a city, with or without city altering mods enabled or when wandering close enough to cause a city load in more detail than LOD. I've reinstalled Skyrim after uninstalling it, deleting the directory, my documents folder and cleaning the registry. I've tried more witchcraft and .ini tweaks to skyrimprefs, enblocal and skse than I care to count. Here's my current load order. # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Skyrim Project Optimization - Full Version.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Cutting Room Floor.esp SPTConsistentOlderPeople.esp dD - Realistic Ragdoll Force - Realistic.esp SkyUI.esp MatureSkinComplexions.esp Better Embers.esp Smoking Candles.esp Smoking Torches.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp Weapons & Armor_TrueOrcishWeapons.esp DeadlySpellImpacts.esp aMidianBorn_ContentAddon.esp imp_helm_legend.esp Book Covers Skyrim.esp SkyFalls + SkyMills + DG + DB.esp Beards.esp Brows.esp Elemental Staves.esp GQJ_DG_vampireamuletfix.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Reduced Splatter Size.esp dD-Reduced Wound Size.esp SkyFalls Dragonborn Small waterfalls.esp Point The Way.esp RealisticWaterTwo.esp RealisticWaterTwo - Legendary.esp milklegendary.esp TradeBarter.esp SMIM-Merged-All.esp SFO - Dragonborn.esp SkyrimImprovedPuddles-DG-HF-DB.esp Skyrim Flora Overhaul.esp PilgrimsDelight.esp BlockSparkles.esp BretonLongbow.esp WondersofWeather.esp realrain.esp Rainbows.esp Better Dynamic Snow.esp Footprints.esp mintylightningmod.esp dD-No Spinning Death Animation Merged.esp randomthunder.esp Soul Gems Differ.esp iHUD.esp RUSTIC SOULGEMS - Sorted.esp CinematicFireFX.esp ExplosiveBoltsVisualized.esp Vividian - Weather Patch Vanilla.esp Vividian - Extended Weathers.esp Skyrim-Mapweatherfix.esp Vividian - Torches Preset.esp Bashed Patch, 0.esp Here's ,y mod organizer mod list: # This file was automatically generated by Mod Organizer. +Bashed Patch +Vivid Clouds and Fogs +Vividian - Weather and Lighting Enhancement - 7 -TAZ lighting DLC -Follower Mod -RS Children Overhaul -Farm Animals - iNeed patch -Farm Animals -JKs Skyrim - All in one -iNeed - Food, Water and Sleep -Hunterborn -Traps Make Noise - More Dangerous Traps -Skyrim - Enhanced Camera -Dig Site -- Relic Hunter Tents for Campfire -Campfire - Complete Camping System -Even Better Quest Objectives -Wiseman303's Trap Fixes -When Vampires Attack -Wet and Cold -Skyrim Coin Replacer Redux -Run For Your Lives -Non-Essential Children -Lock Overhaul -Archery Gameplay Overhaul - Enhanced Camera Patch -Archery Gameplay Overhaul -Wintermyst - Enchantments of Skyrim -Complete Crafting Overhaul Remade - Patch WAF True Weapons -Complete Crafting Overhaul Remade -ABT - Arrows and Bolts Tweaks -Ordinator - Perks of Skyrim +Retexture for Be a milk drinker +Be a Milk Drinker -Audio Overhaul for Skyrim 2 +Immersive Skyrim Thunder V6 -Immersive Music by Hothtrooper44 +Fores New Idles in Skyrim - FNIS +New Animation for Magic Casting - New Animation for magic cast v0-8 +Faster get up animation +Better Turn Animation +No Spinning Death Animation +Better Jumping +No heavy muscular walk and idle +Animated Clutter +Lightning during Thunder Storms +Point The Way +Skyrim Improved Puddles - SIP +Footprints +Realistic Water Two - ENB Textures +Realistic Water Two +The Ruffled Feather +Rainbows +Real Rain +Wonders of Weather +Improved Weapon Impact +Finer Dust +Enhanced Blood Textures +DROPS +Frost Atronach HD Retex +Bellyaches HD Dragon Replacer Pack +Bellyaches Animal and Creature Pack +Real Bows Lite +Breton Longbow +LeanWolf's Better-Shaped Weapons - All in One Installer +Greatsword Sheaths and Scabbards Redux +Dawnguard Crossbow Explosive Bolts Visualized +Closer Quivers and Longer Arrows +Elemental Staffs +RUSTIC CLOTHING - WIP +EASIER LOCKPICKING - Without Cheating - Nordic Retexture +RUSTIC WINDOWS - 2K and 1K Textures +PELTAPALOOZA - Pelts of Skyrim Expansion +RUSTIC SILVERWARE +RUSTIC POTTERY +RUSTIC DINNERWARE +RUSTIC ALCHEMY and ENCHANTING TABLES +RUSTIC CLUTTER COLLECTION +RUSTIC COOKING STATION +RUSTIC SOULGEMS +Gemling Queen Jewelry +Septim HD +White Phial Replacer +Silly Level of Detail - Wine Cellar -- SLOD WC +Silly Level of Detail - Potions and Poisons -- SLOD PnP +Super Realistic Ore Textures +Soul Gems Differ +HD Ore And Ingots +Book Covers Skyrim +High Quality Food and Ingredients +Gemling Queen Dragon Claws +Detailed Rugs +New Jewels for Circlets +Barenziah's Glory +Smaller Ice Spike and Ice Spear -Ultimate Spinning Arrows - Immersive Weapons Patch +Ultimate Spinning Arrows - Closer Quivers and Longer Arrows -Ultimate Spinning Arrows +Sweet Mother - the Night Mother Improvement +Designs of the Nords +Roadsigns Redone +N-R HD Display Case +Visible Windows +Pilgrims Delight - High Hrothgar Shrine Retextures +The Beauty of Skyrim - Dungeons +Re-Defined Dungeons WIP +aMidianBorn Caves and Mines +aMidianBorn Whiterun +aMidianBorn Blades Armor +aMidianBorn Bonemold armor +aMidianBorn Imperial Forts +aMidianBorn stormcloak officer armour +aMidianBorn Farmhouse +aMidianBorn farmhouse and roads stonewall +aMidianBorn Solstheim Landscape +aMidianBorn imperial light and studded +aMidianBorn Blade of Woe +aMidianBorn Book of Silence - Content Addon +aMidianBorn Book of Silence - Weapons +aMidianBorn Book of Silence - Unique Items +aMidianBorn Book of Silence - Dragonborn DLC +aMidianBorn Book of Silence - Creatures +aMidianBorn Book of Silence - Armors +Smoking Torches +Smoking Candles +Deadly Spell Impacts +Better embers +Ultimate HD Candle Flames +Cinematic Fire Effects 2 HD -Ultimate HD Fire Effects +Enhanced Night Skyrim +SkyFalls + SkyMills +Skyrim HD - Riften +Skyrim HD - Towns +Skyrim HD - Misc +Skyrim HD - Landscape +Skyrim HD - Dungeons +Skyrim Flora Overhaul +Ruins Clutter Improved +Static Mesh Improvement Mod +Natural Eyes +Better males +Mature Skin 2 +Brows +Beards +Immersive HUD - iHUD +Main menu texture and music replacer - Windy Malukah +Better MessageBox Controls +Better Dialogue Controls +SkyUI +Female Vampires Have Fangs +XP32 Maximum Skeleton - XPMS +Realistic Ragdolls and Force +Weapons and Armor Fixes Remade +Trade and Barter +Skyrim Project Optimization +Improved closefaced helmets +Guard Dialogue Overhaul +Enchantment Reload Fix +Cutting Room Floor +Consistent Older People +Clothing and Clutter Fixes +Unofficial High Resolution Patch +Unofficial Dragonborn Patch +Unofficial Hearthfire Patch +Unofficial Dawnguard Patch +Unofficial Skyrim Patch *Unmanaged: Dawnguard *Unmanaged: Dragonborn *Unmanaged: HearthFires *Unmanaged: HighResTexturePack01 *Unmanaged: HighResTexturePack02 *Unmanaged: HighResTexturePack03 and here's my PC specs, Intel i5-4670K @ 3.4GHZ Windows 8.1 Pro x64 16GB Corsair Vengeance DDR3 eVGA Nvidia GTX 980Ti @ 2560x1440 144mhz
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