Jump to content

Dark1Nova

Premium Member
  • Posts

    37
  • Joined

  • Last visited

Nexus Mods Profile

About Dark1Nova

Profile Fields

  • Country
    United States
  • Currently Playing
    Starfield

Recent Profile Visitors

18536 profile views

Dark1Nova's Achievements

Contributor

Contributor (5/14)

0

Reputation

  1. I just found this program today, and found your guide shortly after. Thank you!!!!
  2. Viewing the few sample screenshots, to me it seems to have more of a feel of Final Fantasy 14 the MMO rather than skyrim or witcher.
  3. While i appreciate the link and attempt at help, i've already looked at that guide and a multitude of others. Basically i would like an answer from someone that actually knows the program, not just a link from a google search because i've spent hours searching myself and have not found something that can help me. Sorry to be blunt about what I am looking for. If no one is able to help, then i'll just forget about learning this as something as simple as saving a file should never be this complicated.
  4. Requesting Help: Yes the pose above sucks, this is just me playing with it. Using 3DS Max 2016. How do i convert the above into an HKX file? I’ve watched tutorial videos but they all cover animations such as looping, but i just want a static pose that i can use with Halo’s Public Poser. I’ve tried exporting to a KF file, but the converters crash when attempting to convert it to HKX, so i must be missing something.Just really frustrated at spending the entire day trying to figure this out and getting no where.
  5. Thank you much, my google searches last night somehow did not land me on that page you linked. Appreciate the help.
  6. Hello all, I'm trying to create a ring that when equipped will apply the screen blur effect that is seen in killcams. There is tons of information and mods to remove this effect, however i want to enable it on demand. Or if a console command exists to enable it, even better. I've tried creating a ring, applying and enchant to it, then having the enchant call the effect, but when the ring is equipped, nothing happens. Any ideas or suggestions on how to get the ring to work? I've tried changing the image space mod to any of the vats, such as VATSImodDOF, but again, nothing happens when the ring is equipped.
  7. Already did that, issue persisted. Again this was a simple review of an Alpha software.
  8. You can set up overwrite rules on a per mod basis (you can tell Vortex that you want mod A to overwrite the files from mod B regardless of your install order). You can't do it on a per file basis. This doesn't work, as i set up a rule for two mods to overwrite each other, yet the outcome is not as expected. As seen in the screenshot below, the hardlinked file that exists in the skyrim data directory does not get updated to show the fact that the file i said to be used is in fact used. It links them based on actual install order, not rule set "install order". AAAAA was installed first, then BBBBB. Rule was set so that AAAAA would overwrite BBBBB....yet the B version is what is showing up.
  9. I posted this in a facebook group I am in for skyrim mods. Posting it here as well for feedback. Vortex Review: After having a chance the past couple days to install mods and try out the new mod manager from Nexus i've finished my final thoughts on it. Instead of making a huge long post, i'll just simply leave some pros and cons Pros: 1. Easy switch for NMM users to move to Vortex 2. Common tools such as FNIS and TES5Edit are easily added and configured within the launcher. Even beginners to adding mods should have zero issue running them. 3. Simplistic Interface very easy to switch between games you are managing mods for. 4. A semi virtual file system is in use. The mod files are kept in the roaming profile directory, and hard linked into the skyrim Data folder. 5. Non-destructive uninstall of mods. If you uninstall a mod that overwrote files, the hardlink is updated to point to the previous one. Cons: 1. Individual loose file overwriting rules are not available. Mod order is determined by install. You can rearrange ESP load order, but the mod files themselves are installed overtop previous mods. You can control BSA files via rule sets, but lets be honest, over 95% of the mods on nexus are loose files anyway 2. Much less control over managing your game and load order. While rules are a nice feature, the simplicity of just dragging and moving items around is not available. 3. You cannot use MO alongside Vortex. If you install mods with Vortex that are also installed with MO, and you launch MO, everything will work fine....until you uninstall the mod in Vortex. MO will complain about not being able to find files. You have to uninstall and then reinstall the mod with MO and relaunch it for it to see the files are no longer in the skyrim directory. (This is caused by MO scanning the data directory, seeing the hard links and using that instead of the virtual directory) ***This point is not so much for actual release, but something that people testing should watch out for. Final Conclusion: For the everyday user that doesn't change their mods out a lot, or want a point click use type software. Vortex should be on your priority list to get when it finally releases. NMM users should upgrade as well. If you prefer to have far greater control over your mod management, I would recommend you stay with MO until loose base file management comes out for Vortex. When this becomes a thing, i see myself switching, but not until then.
  10. In response to post #57292676. #57293231 is also a reply to the same post. If that is the case, then i see no reason at all to switch from MO to Vortex. Sadly i was all about it up until i discovered that. There is no point then to making rules for files that conflict if the 2nd installed will take priority even if a rule is set to say mod 1 should go first. That is the largest selling point of MO and the virtual file system and why it is so far superior in how it gives you the freedom to re-arrange things. Like seriously, if all of a sudden i have 200 mods installed and want to rearrange 1 or 2 of them due to which textures i want to have overwritten, i have to uninstall all the mods that are part of the conflict and then reinstall in the order i want....that is a flaw that should not exist at all in 2018 when we see that previous software is fully capable of dealing with those kinds of issues easily. So my review for the facebook group i'm in will simply be. Use Vortex if you are a standard everyday user that wants simplistic install and ordering of mods. If you are a power user, or want the freedom to control things as much as possible, continue to use MO and don't bother switching.
  11. It technically does use a virtual file system with symlinks being used. If you delete a file in the mod install folder, then go to your skyrim data directory and try to open the same file, it will tell you it cannot find it. So while yes, "files" do show up in your data folder, they are just redirections to where the file is really installed.
  12. So i got the trial downloaded and installed. Decided to see how the rule handling gets done before anything else. Made two dummy mods with a text file in each. The filenames are the same, so they would show a conflict and ask for a rule to be set. One text file says AAAAAA and was installed first. the other says BBBBBB and was installed second. Set a rule so that the "A" text file gets loaded AFTER the B file. I go to the skyrim data directory to view the symlinked file, but instead of seeing "A", it pulls the B file instead. Pretty picture of it available here: https://imgur.com/a/zWyC0
  13. So as i continue to use the new site layout, one thing still bothers me. "Add an Image" Why can we still only upload a single image. 2 things result in this. 1. We either have to go to a place like imgur, upload our pics there then embed them in the description 2. It causes people to flood the image section with 1 picture each over multiple posts because they are either to lazy to upload them and then embed them in the post, or do not have the knowledge to do so.
  14. In response to post #55274993. #55279503, #55279608 are all replies on the same post. Oh thank you, that makes it look so very much better!
  15. In response to post #55274993. Would you mind sharing the browser plugin used? Because if Nexus insists on using these huge images and wasted space, the only way i'm ever going to browse the site is if I have a plugin like that.
×
×
  • Create New...