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SilentQuim

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  1. Hi, I'm working on a mod that adds npcs to an otherwise empty house from another mod. Needless to say this mod is for personal use and I will not upload it. The problem is as follows: I have created 7 different npcs and I have given them custom AI packages. At 8pm two of these npcs act as if there was another AI package overriding the ones I gave them. No matter what schedule I set up for them (I have tried many combinations), they go to another cell that my mod does not even reference. Even when there is no AI package starting at 8 pm, they go to this other cell at 8pm. I don't have any AI package that could point them to this other cell. I've tried to reduce the radius of the sandbox location and it does not work. I've tried many things and I'm out of ideas. Anyone have experienced a similar issue or have any other idea? Anything? Thanks very much in advance to every one of you.
  2. Hi, I'm using the "BookSets" resources from Blary in my mod. I've created new static objects and I've given them the correct filepath to the meshes (EX: \Data\Meshes\AARS\bookset\bookset01.nif). The object appears correctly in the Creation Kit, the meshes and the textures are which they should be. So I proceed to place several booksets in my custom-added cell. It looks very nice. Then I enter the game and the booksets are gone. They are not merely invisible, they are simply not there (I know this because I tried to select them with the console where they should be). The game refuses to load these objects. I cannot understand why there is no problem in the Creation Kit and then the game doesn't load the objects. My mod's Esp is correctly saved and enabled. There are no room markers in my cell. I have previously used modder's resources and it has never happened before. I'm using other modder's resources in this mod and they appear correctly. I'm using Oaristy's and Project Modularity resources, they load correctly. The problem only happens with Blary's resources, as I'm having the same problem with the "OpenBooks" resource, also from Blary. I've tried to place some vanilla objects in my cell and they appear correctly in the game. I've tried to place booksets in other cells and the game doesn't load them either. I've created a new esp, created static objects with the booksets meshes and placed them in a new cell. Still not loading them. I have looked in the mod page for someone with the same problem. No luck. I have looked over the internet for a solution to my problem and I seem to be alone in this matter. You are my only hope, please help me.
  3. Hand over your valuables or I'll gut you like a fish.
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