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HavenofDarkness

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About HavenofDarkness

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  1. And it's still double posting. >.<
  2. Since this thing decided to add you twice I removed you, lol. Gonna try adding you again.
  3. LOL, well sorry. Long story short no patch needed and the user didn't have their load order set up correctly.
  4. LOL, well sorry. Long story short no patch needed and the user didn't have their load order set up correctly.
  5. Aw I just tried to send you a new mail and it says you can't receive anymore messages again. lol.
  6. Aw I just tried to send you a new mail and it says you can't receive anymore messages again. lol.
  7. Alrighty, will do, and sorry about the double post!
  8. Alrighty, will do, and sorry about the double post!
  9. Emma it says your inbox is full. May I have your permission to make a See You Sleep Patch for your Red Rose Manor?
  10. Emma it says your inbox is full. May I have your permission to make a See You Sleep Patch for your Red Rose Manor?
  11. Guess I'm the first one to leave a comment! Just wanted to say thanks for the add. :D
  12. Thank you. I did get it going usingI "greeting". And my quest is a misc quest so the priority isn't too high or too low. I will try the add topic again instead of greeting. I had tried it before and it didn't work but that may have been because my quest condition player value was set to 0 when it should have been 1.
  13. I have done all that already. once I assign the dialogue response to the specific NPC I want, it doesn't show up in the game.
  14. Oh wait a minute, I think that's what's wrong. I set the quest condition to getisplayablerace but I didn't set the value to 1. It's at 0. Lesson learned. I just tested it and everything works. Thanks so much. I can stop ripping out my hair now.
  15. Alright, I'm at my wits end here. I have followed three different tutorials on how to add quest dialogue into Oblivion. I am following these instructions to the dime and nothing's happening. After two days I decided to ask around on here. This is where I am at in the CS. I make an NPC for the purpose of the mod. She is supposed to be selling a house. Upon starting the game, a quest automatically goes into the log informing you that you need to talk to her. All that works so far. She's in the game and you get the quest prompt. So in "topics" I added a new dialogue ID, created a topic and a response for it, and assigned the GetisID to her. i had wanted for the quest to update to the next part after speaking to her but nothing is coming up at all in her topics except for "rumors" of course and the topic for "Give a Gift" which I don't think is interfering. So I'm stuck...am I missing a step here? I am completely new to adding quests and dialogue obviously but I just can't seem to get past this.
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