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gsmanners

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Posts posted by gsmanners

  1. For reference, I made what I assumed was a helpful and informative remark in the UDBP thread, and the author took it upon himself to report it. Since then, I've made a follow up remark that better explains what I was reporting, but I have yet to get a response.

     

    I know you guys are busy and all, but this is rather irritating. Thanks for reading this. I hope you guys can get this site running better.

  2. Here's an idea: magical lockpicks that you can conjure. We have Bound Pickaxe, so why not Bound Lockpick?

     

    I'm only asking this because the traditional magical open lock spells never work no matter which mod I try. There's always a door or a portal that absolutely requires a lockpick of some kind.

  3. LOL

     

    Rorikstead is an ancient village (many thousands of years old), and it owes its existence to the fact that:

     

    a) It's in the middle of freaking nowhere, so nobody cares what happens there.

    b) It's halfway down probably the most well-traveled road between Whiterun and Solitude.

    c) Those darn Bretons and their black magic. Nothin' good 'll come o' that.

  4. Fixing everything all at once is a pretty big task for anyone. This is why you need to avoid big mods and overhauls like they're made of radioactive waste. Suddenly, the game starts crashing and no one can help you.

     

    You add small mods and gradually increase the size and complexity of the mods until you can't stand the instability. That's your threshold for modding pain. My own threshold is really really low, so I never touch overhauls.

  5. All this progressive idealism is heartwarming, but it doesn't really fit the Skyrim world. Honestly, I wish the game was more regressive. In other words, you steal an apple, the whole town goes berserk and tries to kill you and your entire family and everyone who likes you. The only way to escape the mob is to run to a city of "refuge" and hope you don't get killed by one of the many subtle cutthroats that infest cities of that nature. Now, that would be nice and primitive. More like the way I imagine Skyrim should be.

  6. I'm not aware of any info on all that, and it would be a pain to look that up right at the moment (I don't have HF installed right now and I never bother with kids in the normal houses even when I play HF).

  7. Actually, you could probably do that, but only if the video driver control panel supports it (like custom modes for the nvidia driver). Otherwise, you'd be stuck doing that with Wine in Linux (and using a script to set your xrandr settings, etc.).

  8. It might help if your weapon wasn't so powerful that it killed the guard on the second blow. That's the thing. The guards' disposition is obviously higher than it starts out the game with. So, you can get away with maybe three or four assaults. Try attacking a guard with your fists and see what happens.

  9. LOL

     

    I could maybe dream about settings that high.

     

     

    fInteriorShadowDistance=2000.0000
    fShadowDistance=3000.0000

     

    So, you like wasting CPU time, huh?

     

     

    iShadowMapResolution=512

    Yeah... Not gonna happen on my system

     

     

    [LOD]
    fLODFadeOutMultSkyCell=1.0000
    fLODFadeOutMultObjects=5
    fLODFadeOutMultItems=1
    fLODFadeOutMultActors=5

    Items you could bump up to 2, but those 5s really ought to be 4 or lower.

     

    2K Textures and RLO on a low-end system? Really? Really?

     

    I'm sorry, but I can't take any of that seriously.

  10. Don't use the console? Go back to a save before you started using it for that and keep finding pendants until you've collected however many there are.

     

    I suspect there's a counter on the base strongbox script that looks for actual movement from the strongbox to your inventory to bump the count. You console your way around that and of course it'll fail the quest.

  11. So, you'll be highlighting Hearthfire? (Sorry, I can't help myself.)

     

    The one annoying thing most people do is they just record everything and post without editing. I know editing is a lot of work, but to really stand out I think you really have to. I'd honestly rather see one well-edited five minute video than a good one hour of unedited video.

  12. This idea seems great. I find that so many different mods and tweaks can make this game very touchy. How hard would it be to get together a pack together of several Mods, include skyrim and skyrimprefs, an ENB, and give credit to the original authors of the mods? i.e. would this be stepping on anyone's toes?

    Only if you didn't ask them, first. Some authors want more than just credit, and some authors will expressly forbid you from distributing any such thing.

  13.  

    You have to admit, it is at least interesting to note the inherent contradiction of killing an old woman who didn't provoke you personally, and then expecting to keep your hands clean.

    An old woman who abuses those weaker than herself and can't protect themselves from her....have you seen the room with the child height shackles?... :blink: ....Don't get me wrong, I would have much preferred and alternate way of dealing with her and getting her the hell away from the kids for good....But Skyrim is very Medieval and as such justice is a lot harsher than we are used to in our real lives....and so as such harsh dealings such as her being put to death does fit Skyrim's medieval social and brand of justice environment.

     

    I suppose if you're role-playing a responsible Thane of Riften who decides to go Dirty Harry on Riften, you'd be inclined to see it that way. Of course, you wouldn't neglect to help out a few poor Argonians in need (even if what they want is stuff like gems or whatever).

  14. If you have a running quest that creates an alias of that NPC and that alias flags them as essential or not essential, then the game will ignore the actor's flag in favor of the alias. This is why, for example, you cannot flag characters as not essential that are involved in the Companions quest or the Aedra-related quests until their aliases get cleared.

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