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Kalabei

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  1. Thanks for the idea! They seem to have no parents and I can't seem to find out any more information from the lists of GECK functions :( So adding a reference override in a WRLD group in a seperate esp doesn't seem to do anything, and changing the reference in game doesn't change the static prop unlike objects that aren't under a combined key. I might give up on it until the editor comes out or someone smarter figures it out, as I can't seem to hack it to change anything atm :/
  2. I'm having a slight problem removing objects when they are "a combined object under key(ref)". I can't find the combined combination ref in the .esm to override the combination. You can Prid any object id under the combined key, but Disable doesn't work, and you can't do any custom stuff like scrapping whilst it's considered a combined object. Has anyone encountered this before? Would really help my WIP scrap garbage/hedges mod as 90% of things that aren't already scrappable are combined objects.
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