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Posts posted by magicman3516
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Alright. Moved to a new computer, moving my mo2 mod folder to a new install. everything looked good on mo2's side. i start it up and then get an error message before the main menu loads in. the game does boot up (i can hear the music) but kicks me out with this error message.
My FNV install was from scratch, but i'm pretty sure i've got every plugin that my mods need. someone else had the same issue, but with a different form code at the beginning. any ideas???
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I've always enjoyed piecing together a suit of legendary artifacts in Morrowind. The Helm of Oreyn Bearclaw, the Dragonbone Cuirass, the Fists of Randagulf, and Eleidon's Ward. This was my usual setup when I use heavy armor. For the next playthrough I was going to do, I was gonna use medium armor, as the Ebony Mail artifact is very effective. I searched the UESP for any worthwhile medium armor artifacts to cover the rest of the body when I came to the stunning revelation that the only artifact in the medium class was the aforementioned Ebony Mail! Sure, I could always enchant adamantium, but the enchantments offered by artifacts would beat any enchantment I could muster. Plus, using a legendary artifact is cooler! It's got pedigree! Anyway, I thought and thought, and came to the realization that Indoril Nerevar's armor likely influenced the Ordinators you see in-game. You know, the best medium armor in the game. Anyway, this means that Nerevar was a user of medium armor. And some pieces of his suit must have survived. You see what I'm getting at? I can't mod. I simply can't wrap my head around at the moment. But maybe a modder could consider my silly idea and give the medium class a good reason to be used. Hope I didn't ramble too much. But yeah, give it some thought, ok? And yeah, I know this isn't really the place to just throw ideas at. Sorry.
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Aight, found the cause. Hand Loader is acting up for some reason. Will comment this, see if a hotfix or something comes out.
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Actually, back up! None of my 44 weapons can use 44. Special anymore! What the hell is going on? Did a mod i install accidentally remove the round from the list of usable ammo types?! I gotta do some testing.
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Alright. Correct me if it's just my game, but Lincoln's Repeater won't load 44. Special. I updated to 3.3.2 just a few days ago, and had started a new game. When I decided to find Lincoln's Repeater, i bought some boxes of 44. Special. (Hand Loader adds boxes you can purchase) I grabbed the repeater, pressed 2 twice, and lo and behold, I can't load 44. Special into it. I suspect a nerf, but why? I can't see anything about this on the changelogs either. Anyone else got this?
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Shot a comment about it over to the original mod page... I'm just glad this is over and i can play my game.
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FOUND OUT WHAT MOD MAKES MEGATON HOSTILE! The version of This Is Freeside i downloaded (the 19 june release) is the culprit! Thanks for your suggestions showler. Despite the fact that the fnvedit angle was a bust, the very fact you stayed this long is enough.
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Ok. I've disabled every. single. mod. Of course besides whats needed to test this, being ttw, the nvse plugins and a quickstart plugin to make things quick. guess i'm going to start enabling mods and loading this save outside megaton
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I've found some megaton related faction id's but i know for a fact that separate player faction ids exist. But there's no reason at all that they should be hostile. So far as i know only a mod could change this. any idea how i could search for this on fnvedit?
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There are console commands for adding yourself to a faction, which raises another question. What's Megaton's faction id? I know the coc commands were ripped straight from the old game, but the id may have changed with the port.
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Seems like you might be right. used coc to get to outside rivet city and they aren't shooting me. guess i'll be searching up this console command.
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It's weird though. other friendly human npcs aren't aggressive. crazy wolfgang simply runs away from the combat, and his tick isn't red. Silver, the woman who's in debt to moriarty isnt hostile either. you can talk to her without getting shot at. I'll warp to rivet city to see if they're hostile too.
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Hmm. guess i'll have to roll up my sleeves and start checking. I have no idea what could be causing this though.
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Hmm. I'm not exactly the smartest when it comes to fnvedit. Couldn't be too hard cross checking the cause right?
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OK, so it's not connected to waiting 3 days OR starting a new game. WTF?!
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No, see. as soon as i start a new game and beeline towards megaton, BOOM. they shoot me on sight?! It's weird. I don't know what mod i have could alter the npcs in megaton.
Wait, maybe you're right? maybe the game thinks i killed someone in megaton and all i need to do is wait 3 days? hmm.
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I've got a weird bug. Currently, on my save file, as soon as i head to megaton, they start attacking. It seems to be connected to the human npcs, as when i killed stockholm from a distance using the console, deputy weld isn't hostile. when i enter is when they start shooting. I don't know if this is connected to my load order, or the save itself, and the beginning is so damn long, i really don't want to restart to see if it's connected to the save file. I'll paste my load order. Heres hoping someone can help me.
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
All Weapon Sounds Overhaul .esp
Ambient Temperature - PPA.esp
Ambient Temperature.esm
B42Descriptions.esp
B42Inertia.esp
B42Inspect.esp
B42Wristwatch.esp
Better Pack Rat Perk.esp
CASM with MCM.esp
CompanionInfAmmo.esp
CyberJAM.esp
DC Arsenal 2.esp
dD - Enhanced Blood Main NV.esp
FafnirUniqueTTWOverhaul.esp
FalloutNVCheatTerminal.esp
Functional Post Game Ending.esm
Handloader.esp
Immersive Pickup Sounds -- TTW Patch.esp
ImmersivePickupSoundsFNV.esp
IMPACT.esp
Inventory Access.esm
JIP Improved Recipe Menu.esp
JIP Selective-Fire.esm
Jump Fall Fixer.esp
JustAssortedMods.esp
Karmic Balance.esp
LevelCapIncreaser(60).esp
LonesomeRoadScorchedSierraPowerHelmet.esp
LRNoRepLoss.esp
Perkless.esp
PerkPackPlus.esp
PerksPerLevel.esp
PHWHPAPVisuals.esm
Powered Power Armor.esp
RagdollsTTW.esm
Regulators.esm
RoughinItPortableHotplate.esp
Sortomatic.esm
Streamlined Cowboy Perk.esp
Tenpenny Tower Quest - Redux.esm
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
ToDoList.esp
Tree New Perks.esp
TTW - Bottle That Water.esp
TTW Dialogue Expansion for Role-Players.esp
SpringvaleGarage.esm
UnlimitedTraits.esp
Vigilant_Recycler.esp
Water Purification Overhaul V1.0A.esp
WWP AR Series.esp
LaserWeaponIronSights.esp
CynthiasArmory.esp
GlovesGalore.esp
GlovesGalore_DeadMoney.esp
Dead Money - No Collar Explosion and No Poison Cloud.esp
Magazine Submenu.esp
MCPipBoy2000MK6_clock.esp
Explosive Sounds Overhaul.esp
ISControl.esm
PerkPackPlus - TTW Sawyerbatty Patch.esp
Cyberware OWB.esp
Cyberware TTW.esp
Cyberware.esm
TTW 3.3 Lone Courier Dialogue.esp
Capital Ruins for TTW.esp
Rebuild the Capital.esm
Heat Haze.esp
TTWZetaRewards.esp
Vanilla UI Plus.esp
TTW - Simple HUD Tint Switcher.esp
TTWBobbleheadQuests.esp
DiceRoll&CapFlip.esp
Wasteland Starting Gear DC.esp
Skill Items.esp
CPI Icons.esp
Rebuild the Capital - No Pony Express Boxes.esp
Rebuild the Capital-PAVE.esp
Weapon Retexture Project.esp
B42 RWMS.esp
WeaponsOfTheNewMilleniaAndFriends.esm
RXUtilityTools.esp
9mmAkimbo.esp
PerkPackPlus - WOTNMAF Patch.esp
WotNMaF TTW Patch.esp
9mmAkimbo-Millenia-Patch.esp
RXUtilityToolsTTW.esp
FlashlightNVSE.esp
Millenia & friends sound patch.esp
WotNMaF-Colt-Pocket-1849-Hitman-Animations.esp
ValenceRedux.esp
THIS_IS_FREESIDE.esp
FadeToBlack.esp
DNW_BSO_Patch.esp.esp
DNWeathers.esp
DN Realism.esp
S6S Perks.esp
TerrifyingPCName.esp
Classic Fallout Weapons Remastered v1.2.esp
Simple Open Strip.esm
NVFunctionalMonorail.esp
Brightweight Strip Overhaul Open - Iguazu.esp
Brightweight Strip Overhaul Open.esp
JokerineStripMall.esm
AmaccurzerO's Animated Wastelands.esp
WWP 45 Pistol replacer - Vanilla Stats.esp
WWP 45 Pistol replacer.esp
WWP 22smg.esp
WWP Varmint Rifle.esp
WWP Hunting Revolver.esp
Animated Ingestibles.esp
MTB.esm
MTB Megaton Mover.esp
TTW Reputations.esm
WMVM.esm
Tammer's NIF-Bashed Weapons Mega-Pack.esm
CARAdvancedCustomizing.esp
10MMSMGAdvancedCustomizingScripted.esp
9mmPistolAdvancedCustomizing.esp
Unique Fort Armor - PAVE.esp
PAVE_NV.esp
PAVE_TTW.esp
Weird Red Lightning around fired arrows
in Skyrim SE
Posted
Managed to work out what's causing this: It's Madmen, that Forsworn Overhaul.