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bbslayer7

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  1. For some reason if I try to add a new sound, modify an existing sound, or even open an existing sound and then hitting the cancel button causes the creation kit to crash. I've tried googling my problem to no avail and am ready to write a bunch of hate mail to Bethesda at this point.
  2. Yeah it is a little overpowered, but that's kind of what I was going for. With this armor you could roleplay as a chaos god from the warhammer 40000 series (at least that's what I was going to do). I thought it'd really only make sense that you could only die in demon form. As for a cooldown that just wouldn't seem right for a chaos god to have to wait to use its powers again. So I was thinking as way to balance it a little I'd stick this enchantment on either a set of clothes or an armor set with very low defense, that's all I could think of.
  3. doesn't seem to be working I can't change the spell properties and I'm getting these 2 errors when saving. c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\DemonTransformationScript.psc(2,23): mismatched input '\\r\\n' expecting LPAREN c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\DemonTransformationScript.psc(0,0): error while attempting to read script DemonTransformationScript: Object reference not set to an instance of an object.
  4. I need help creating a script that transforms the player into Zigurd88's Demon Form when your health goes below 20% or 10% while wearing an armor with a scripted magic effect. Oh and this is a private modification as I don't have permission to upload. Here's what I want it to do (in order) 1. When the player's health goes below 20% make the player invulnerable. 2. Immediately after that fully restore the player's health. 3. Add the DemonChange magic effect to the player. 4. After the transformation is complete disable the player's invulnerability. 5. After Demon Form wears off restore player's health to full and reset the script so if the player's health goes below 20% it'll start all over again. I could script just about anything in fallout, but papyrus just seems so much more complicated. I just can't quite wrap my head around it. I have tried using the avoid death perk's script as a base to go off of but this here is all I got... Scriptname DemonTransformationScript extends ActiveMagicEffect Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked ) PercentHealth = GetTargetActor().GetAVPercentage("Health") If PercentHealth < 0.1 If (Game.GetPlayer().HasMagicEffect(RockjointEffect)) PlayerProperty.SetInvulnerable(true) HealSpell.Cast(GetTargetActor()) DemonSpell.Cast(GetTargetActor()) InvicibleTimer.SetValue + 1.0 EndIf EndIf endEvent Spell Property HealSpell Auto Spell Property DemonSpell Auto float Property PercentHealth = 100.0 Auto GlobalVariable Property InvicibleTimer Auto Ref Property PlayerProperty Auto I wish I could just use player.setinvulnerable but I doubt that works with papyrus. Well that's what I got so far doubt it's right but I'm not sure where to go from here.
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