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david257fr

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Everything posted by david257fr

  1. Hi Back in the oldrim days, I used to have a mode that would get rid of projectiles (arrows, spears, iciles,etc...) when you kneel down I think you could even recover arrows stuck in you. I can't remember its name ans therefore check if it was ported to SE. Or I would be glad to hear about any SE mods that would behave the same thx
  2. Thank you I will have a look This morning, new bug. NAC has turned everything black & white and very dark. Like my wife would say: OMG! Again !? Seriously you spend way more time tinkering that game than playing it...
  3. Hi I'm restarting Fallout 4 again, and this time I'm going to try finishing it (always had issues before that made me restart from scratch) I have started with BiRaitBec list and add a few extra mods Everything was going fine, then I realise a merged of small settlements mods was creating issues with Minutemen quest (on the map I could see no stringsfile for lstring ID for each settlement quest) Turned out I could'nt include Attackers - Get Off My Buildzone in that merge While investigatin the string error, I have found FO4 Load order and enhanced performance, which was loading mods in a very different way than BiRaitBec So I have followed their advice, but some was not sure where to put some mods (worldspace like Beantown, UniqueNPCs, Environement mods, etc...) I have used FO4Edit to make sure no mods were loaded before their masters, and made sure all mods were green in Wrye Bash (if I could not resolved load issue, I have used FO4Edit Sort Masters) Could someone kindly tell me if I made any mistakes ? Also I have been aaway from FO4 for 1.5 year, so if someone could tell me if have"dangerous mods that should not be used anymore
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