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Vladeisan

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About Vladeisan

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    Romania
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    Morrowind

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  1. I also tried using the bone weight copy script but I get "More than 1 mesh has vertex wrights, only select 1 mesh with vertex weights, aborting" Update: I fixed it. Now the mesh shows up ingame FINALLY, but of course theres all kind of clipping and stuff. But I figure I can do that on my own. Thanks for the help! Seems it was all in the weight painting all along.
  2. Alright, well here's what I assume to be the NIF Tree:http://tinyimg.io/i/XtFkCXA.png
  3. So I've been working on a custom armor mod for robert's body made from scratch (not a port or anything. 100% modelled in blender from scratch, only used robert's body meshes). (BTW I'm a noob. Only other original mod I made was a crappy weapon port a few years ago) It's a full armor set but so far I'm only done with the cuirass and won't go further until I learn how to do this properly. Yes I did tons of research and followed tons of tutorials and no matter what I do, for the life of me, when I equip the cuirass ingame its ALWAYS invisible. I tried shortening the texture path/shortening the name/changing the texture/EVERYTHING. And it looks fine in nifskope. It looks like it should. So here's the process I use and if it doesn't get solved I'll probably upload the files somewhere and let an expert look at them. Here's the cuirass in question: So after I import the upperbody.nif mesh in blender 2.49, I export it as a 3ds file and then import it in the latest version of blender for more comfortable modelling. After I'm done with the modelling mesh (and setting texture paths and then changing them in nifskope later*) I export it as a 3ds file and import it back into old blender where I then Import the skeleton.nif (btw I use Universal Skeleton Nif, so I imported that) and finally export everything as a .nif file (using oblivion default settings). I've also heard about weight painting but I really dont understand what it exactly is and how to do it correctly. Just to see, I took the meshes in the weight painter in blender and all 4 objects (body, leather belt, and both fur pelts) are blue. So anyways, after that I put the .nif file in it's respective folder in the meshes folder and to the same with the textures, I open the .nif file in nif skope and set everything accordingly, save, then just open construction set and place the armor ingame. Please help a poor beginner modder. It only took me 5 hours to make the mesh and choose the textures and literally around 2 days (and counting) to make the armor work ingame before taking it to the forums. Just as a comparison.
  4. Hi! I'm new! So I finished bloodmoon,and went then to fort frostmoth,but everyone attacked me! So I tought is because Carius is dead,cuz he died in the labirynth :/, so how do I ressurect him or something like that pls help! :sad: I left the werewolves kill him by accident!
  5. Hi! I'm new! So I finished bloodmoon,and went then to fort frostmoth,but everyone attacked me! So I tought is because Carius is dead,cuz he died in the labirynth :/, so how do I ressurect him or something like that pls help! :sad:
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