Hopefully this is the right place to post, but I'm running out of ideas, so hey... Right... I've been working on porting an FO3 mod to NV: http://newvegasnexus.com/downloads/file.php?id=42871 Basically all done and now I'm working on improving, I need a little help though. The hammer guard clips with the hand a bit there but the gun fits so well in the char's hand, that I don't want to just move it up a bit, that'll just ruin the alignment of the finger and trigger, so the option I'm considering is fixing the model... which is not a problem, since I study design and they teach us to model and everything. My problem is that after exporting the model via nifskope, importing in 3ds max 2010 with textures and everything, I have no clue what to do next. Model is fixed, but I don't know how to import it back into nifskope. It loses textures and I have no clue how to reapply them. So basically, I have no clue how to add textures in nifskope, or if there is a way to integrate textures into the exported model from 3ds max... Would someone help a bit? And sorry if this is the wrong place to post... I'm just running out of options and I really want to make this work.